Blade & Sorcery
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Pixel

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pixelgamer47

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47 comments

  1. Memergamerman
    Memergamerman
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    I can't find it in the book
    1. L3TT3R1Z3D
      L3TT3R1Z3D
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      same
    2. pixelgamer47
      pixelgamer47
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      If you don’t have the requirements, it won’t show up
    3. Memergamerman
      Memergamerman
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      what requirements
    4. pixelgamer47
      pixelgamer47
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      Darksaber, I forgot to add that, sorry
  2. Dellian4771
    Dellian4771
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    Just an idea for a future mod, a shield where you can sheath your sword/dagger in
    1. thedirtyhippie93
      thedirtyhippie93
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      thats a idea and a half!!
    2. pixelgamer47
      pixelgamer47
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      Guess how I’m spending my weekend? That’s a spectacular idea, I’ll get right on it
  3. ilikemonkeyfarts
    ilikemonkeyfarts
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    • 4 kudos
    i have an idea what if the base shield doesnt do anything at all but if you put some other shield base or modded then when you activate the shield it will become the shield you put on it.
    1. pixelgamer47
      pixelgamer47
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      That’s an interesting concept, ill
      have to look into that
  4. MadTitania
    MadTitania
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    Could you add an auto target when thrown feature! for example using Magic Daggers of Ra. Also could you add PieReturn to your modules, so when the shield is thrown you can call it back! (P.S. IDK anything about making mods just felt like toying with files to see if I could get it to work "hope you don't mind" the recall system seems to work fine but have no idea how to add auto targeting or even just a decent throw mechanic)

    -Can you also add a Damager file (ThunderRoad.DamagerData) so that we can adjust item damages and dismemberment options along with possible knockback?
    1. pixelgamer47
      pixelgamer47
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      I'll definitely get on it.  As for the auto targeting, it won't work with the mod as you have it because there is no Fly Ref.  In terms of adding a damager file, I'll have to figure that out, but I'll definitely be doing it.  Thanks and enjoy your weekend!
  5. iamgoodatgames1324
    iamgoodatgames1324
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    how do i ues this
    1. pixelgamer47
      pixelgamer47
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      Spawn the shield, grab it, and use the spell menu button to enable it
  6. HankHoses
    HankHoses
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    Something that would be cool for this is to make this shield or another shield look like the shield Kratos uses in God of War 4 not sure if it you'd want to do that but just an idea.
    1. pixelgamer47
      pixelgamer47
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      That is exactly what I want to do. I am currently trying to commission someone to model the Guardian Shield.  If you know anyone, hit me up
  7. VAT15
    VAT15
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    This is probably a lot to ask but would you be able to make one that looks like captain americas shield?
    1. pixelgamer47
      pixelgamer47
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      With the retraction?
    2. VAT15
      VAT15
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      Yes
    3. pixelgamer47
      pixelgamer47
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      I’ll get right on it
    4. VAT15
      VAT15
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      you are awesome. thank you
  8. dinogutt
    dinogutt
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    i cant find it in the book. which category is it in?
    1. pixelgamer47
      pixelgamer47
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      It should be in the shields category. If not, you probably installed the mod incorrectly, or are missing a requirement.
  9. TaRDiS1211
    TaRDiS1211
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    some more sound fx and a little bit more detail in the outer ring of texture and it could be really cool

    edit: a thing i thought was happening is actually not happening. i am a fool.
    1. pixelgamer47
      pixelgamer47
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      Glad you worked it out!
  10. mathiasandersen
    mathiasandersen
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    I like the runes you put on it "pitels shield" which one did you choose of runes that you find? is it suppose to say "pixels shield" either way it's still cool 
    1. pixelgamer47
      pixelgamer47
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      It was supposed to say pixels shield. I must have mistyped
    2. mathiasandersen
      mathiasandersen
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      Still. it's cool that someone put runes on an item, I like to see more runes on some of the future mods, and may I ask how long did it take to make this one item? I'm curious
    3. pixelgamer47
      pixelgamer47
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      This shield specifically took about a month, but most of that was working on the retraction.