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nemhard

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nemhard

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14 comments

  1. RaveLavine
    RaveLavine
    • member
    • 0 kudos
    Somehow I'm just getting an infinite loading screen when I choose this map.

    I'm not entirely sure what the cause is.

    "Failed to create agent because there is no valid NavMesh"

    "CRC Mismatch. Provided ef824a93, calculated 303a15c8 from data. Will not load AssetBundle 'dakplace_scenes_all.bundle'"

    "Exception encountered in operation Resource<IAssetBundleResource>(dakplace_scenes_all.bundle), status=Failed, result=UnityEngine.ResourceManagement.ResourceProviders.AssetBundleResource : "

    "Exception encountered in operation Dependencies [dakplace_scenes_all.bundle..., dakplace_unitybuiltinshaders.bundle...], status=Failed, result=System.Collections.Generic.List`1[UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle] : "

    "Scene 'Assets/SDK/Scenes/Molten Chasm Dungeon Bundle v1.0/Molten Chasm Dungeon Bundle v1.0/Dungeon Boss.unity' couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded.
    To add a scene to the build settings use the menu File->Build Settings..."

    And then lastly,

    "NullReferenceException: Object reference not set to an instance of an object
    UnityEngine.ResourceManagement.ResourceProviders.SceneProvider+SceneOp.InternalLoadScene (UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation location, System.Boolean loadingFromBundle, UnityEngine.SceneManagement.LoadSceneMode loadMode, System.Boolean activateOnLoad, System.Int32 priority) (at <597ea8d1b94a42c8a014e1438d5de6c4>:0)
    UnityEngine.ResourceManagement.ResourceProviders.SceneProvider+SceneOp.Execute () (at <597ea8d1b94a42c8a014e1438d5de6c4>:0)
    UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1[TObject].InvokeExecute () (at <597ea8d1b94a42c8a014e1438d5de6c4>:0)
    UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1[TObject].<.ctor>b__35_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle o) (at <597ea8d1b94a42c8a014e1438d5de6c4>:0)
    UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1+<>c__DisplayClass58_0[TObject].<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] s) (at <597ea8d1b94a42c8a014e1438d5de6c4>:0)
    DelegateList`1[T].Invoke (T res) (at <597ea8d1b94a42c8a014e1438d5de6c4>:0)
    UnityEngine.Debug:LogException(Exception)
    DelegateList`1:Invoke(AsyncOperationHandle`1)
    UnityEngine.ResourceManagement.ResourceManager:Update(Single)
    MonoBehaviourCallbackHooks:Update()"


    I know its a lot but those were what came up for me when I looked to see what was up. Hopefully it makes sense to you lol

    I really like the images of the map so far though so I'm really excited to play in it! It just sucks that this is what happened instead lmao
    Also, yes, this is the only thing in the mod folder. I made sure to check that part at least.
    1. nemhard
      nemhard
      • supporter
      • 6 kudos
      hmm thats a weird one are you using vortex
    2. Thjori
      Thjori
      • member
      • 4 kudos
      I downloaded it manually, and I also got the infinite loading screen when I selected the map.
    3. Indigex
      Indigex
      • member
      • 0 kudos
      Yea i downloaded it manually as well and it is infinitly loading
    4. nemhard
      nemhard
      • supporter
      • 6 kudos
      one of you find me on discord i acually have no idea why its not working has it worked for anybody it must have
    5. n0etics
      n0etics
      • BANNED
      • 0 kudos
      I've just experienced the same issue as others here have reported. Add me on Discord @ Captain#0019 and I can provide whatever help you might need to get this issue fixed.
    6. Thjori
      Thjori
      • member
      • 4 kudos
      I put that Discord info in, and nothing showed up.
    7. nemhard
      nemhard
      • supporter
      • 6 kudos
      i will add you lets sort it
  2. yannicarico
    yannicarico
    • member
    • 0 kudos
    Map looks good. But one thing i think you should do is to higher the emision map on the magma and maybe lower the smoothness on some things. Everything else looks good.
    1. nemhard
      nemhard
      • supporter
      • 6 kudos
      nice for the info my g tbh i have a much better lava shader that will change the current one when it gets heated in battle but from the start if somebody playing dont know how to change then that's the one they will see
    2. rmratliff23
      rmratliff23
      • premium
      • 0 kudos
      wat
    3. nemhard
      nemhard
      • supporter
      • 6 kudos
      haha what part you wat at
    4. rmratliff23
      rmratliff23
      • premium
      • 0 kudos
      "nice for the info my g", "the current one when it gets heated in battle", "from the start if somebody playing dont know how to change then that's the one they will see"

      basically the whole thing. i dont understand what youre trying to say here at all. granted i'm not a mod creator so maybe theres some jargon i'm not familiar with
    5. nemhard
      nemhard
      • supporter
      • 6 kudos
      basicly there is hidden tasks you can do kinda like a easter egg that will change parts of the map like the colour of the lava yannicarico
      gave some advice on the lava shader and i said have a better shader thats used but you can only see it if you find out how to show it