Blade & Sorcery
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Pixel

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pixelgamer47

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35 comments

  1. LtWtL1
    LtWtL1
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    I hate being one of thos ''aDd To nEW uPDatE'' kinda people, but if you ever did consider it, we would be really grateful, this was my fav version of the axe thats been made
  2. Imrajsan02
    Imrajsan02
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    Any plans to update for U12?
  3. lnx3000
    lnx3000
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    idk why but it just doesnt apears for me 
    1. pixelgamer47
      pixelgamer47
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      https://www.nexusmods.com/bladeandsorcery/mods/6589

      Install that.  It should probably fix it.
  4. anarchy112
    anarchy112
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    is it possible for nomad recall?
    1. pixelgamer47
      pixelgamer47
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      Scripting hasn't been added to Nomad yet, so as of now, recall is not available.
    2. anarchy112
      anarchy112
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      Damn :( do you know when scripting will be added?
    3. pixelgamer47
      pixelgamer47
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      They plan on adding it after the full release of the game
  5. aidentheawesome23
    aidentheawesome23
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    where did you get the particles
    1. pixelgamer47
      pixelgamer47
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      Made them in Unity using the VFX creator
  6. shot75642
    shot75642
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    Newer versions are missing from the book.
    1. pixelgamer47
      pixelgamer47
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      I don't think they're missing from the book.  Be sure you first have the requirement installed, and then, if I remember right, the icon in the book might've been the northern long axe
  7. ScottishBoah
    ScottishBoah
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    tip for all you hooligans: there's a mod called Recall U11 that you could use along this mod until the actual recall for this mod comes out
    1. pixelgamer47
      pixelgamer47
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      Thanks for helping out the hooligans!  Recall has been added to the axe, thanks to a MrInsane27!  I do, however, still recommend using the recall mod, because you can recall the axe from your inventory slots, which is a really cool feature.
  8. GoldenPlayzz
    GoldenPlayzz
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    Hey pixel, can you please update it to u11?
    1. pixelgamer47
      pixelgamer47
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      As a matter of fact, I would love to!  I hadn't realised that the u11 SDK had been released yet.  I'm going to start working on it right now!
    2. pixelgamer47
      pixelgamer47
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      So I've updated it to U11, but no recall yet.  I'm going to get working on that as soon as I learn the math behind it.  Cheers!
    3. GoldenPlayzz
      GoldenPlayzz
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      You could always just add it using someone elses? I recommend MrInsane27's as that is the best recall i've ever tried. Plus, it also spins while returning.
    4. pixelgamer47
      pixelgamer47
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      That's actually what I used to do.  I was unaware that it was updated.  I'll fix it now, then.  Thank you for letting me know!
  9. Greenthecreeper
    Greenthecreeper
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    Please bring this and the guardian shield to u10 if you can, it would be amazing thanks man.
    1. pixelgamer47
      pixelgamer47
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      I'll get right on it!
    2. Greenthecreeper
      Greenthecreeper
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      Appreciate it chief thank you!
    3. pixelgamer47
      pixelgamer47
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      No problem!
  10. Greenthecreeper
    Greenthecreeper
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    Love the new upgraded axe it looks incredible, but is there any way that you could make it longer like your previous version? I noticed that it feels more like a one handed axe now, just wondering if the model came like that or if you made it intentionally shorter. Either way phenomenal work man thanks!
    1. pixelgamer47
      pixelgamer47
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      The model did come like that.  If I wanted to make the handle longer, I would have to distort some of the rest of the features. I'll see what I can do.  Glad you enjoy it!