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LORDRAN - 2.3
Lordran, the land of ancient lords from Dark Souls.

:: REQUIREMENTS::
• Blade and Sorcery up to date

:: FEATURES::
• An .fbx of Lordran downloaded from Sketchfab.com, credit to 9S.
• Lordran has now been textured with textured from Toology86's Dark Souls HD Texture pack.
• Wave books placed at the following locations:
• Firelink Shrine Bonfire
===UNDEAD BURG===
• Enterance to Undead Burg
• Undead Burg Bonfire
• Solaire Encounter location
• Sunlight Altar Bonfire
• Fang Boar Mini Boss Location (Below the Gate)
• Fang Boar Mini Boss Location (Between Fog wall and Knight Shield location)
• Undead Parish Enterance
• Firekeeper Soul Location
• Bell Gargoyales
• Lower Undead Burg (Where you first get mauled by them dogs)
• Lower Undead Burg (Where you see the Theieves)
• Lower Undead Burg (Outside Capra Demon Boss room)
===THE DEPTHS===
• Depths Enterance
• Butcher location
• Slime location
• Depths Bonfire location
• Rat encounter location
• Slightly Bigger Rat encounter location
• The Biggest Rat encounter location
• Basilisks encounter location
• Domhnall of Zena location
• Gaping Dragon Fog wall
• Gaping Dragon Boss Arena

:: GENERAL OTHER STUFF::
• Added a Navmesh to the .fbx of Lordran. Works rather well tbh.
• Kill zone is at the very bottom of the map, below Ash Lake and The Bed of Chaos.
• Textures have now been applied to all areas in Lordran
• Kiln of The First Flame has been moved.
• A Lake has been added to Ash Lake
• Skybox has been changed.
• Ladders have been added in a few places throughout Undead Burg and The Depths

:: RECOMMENDED MODS::
- The Outer Rim at https://www.nexusmods.com/bladeandsorcery/mods/528
I like to use those fast spinning, helicopter lightsabers, to fly around but you can use any other mod that does the same.
- A few Dark Souls Weapons Pack (U9) at https://www.nexusmods.com/bladeandsorcery/mods/2309
The nice thing about Dark Souls weapons...they never betray you.
- Atomic Disintegration at https://www.nexusmods.com/bladeandsorcery/mods/3482
Conjure the energy in both your hands, put them together and then apart to
despawn NPCs inbetween waves.

These are not necessary, but I recommend them nonetheless.

:: KNOWN ISSUES ::
• Enemies may not always spawn in a nearby area for some have difficulty despawning or dying.
Kill Zone aims to mitigate this but Atomic Disintegration seems to be most effective.
• Lordran's areas are textured but some areas still need additional textures e.g Blightown, Anor Londo, Lost Izalith, ect.
• Lordran has proven to be difficult to traverse, especially up steps. Imma remove them in the next update.
• Skybox needs work.


:: CREDITS::
♦ 9S for the .fbx of Lordran I found on Sketchfab. You can find them at https://sketchfab.com/NlNES
♦ Toology86 for allowing me to use the Dark Souls HD Texture Pack I found on Nexus Mods at https://www.nexusmods.com/darksouls/mods/446.
♦ Kospy for their work on Blade and Sorcery
♦ EvilBritishGuy for following a few video tutorials and getting a map made.