After spending weeks painstakingly reverse engineering the brain.json file, I think I have produced a decent AI.
However, it's still a work in progress.
This mod replaces my my Dual Wielding and Karambit, Katar, Caestus, and Wristblade Waves mods.
They must be uninstalled first or this mod will not work.
What's changed from the original AI:
- Enemies do not recoil when you parry them.
- Enemies are far more invasive.
- They attempt to close the gap and actually lay into you.
- Dodging has also been improved but not to an unreasonable level. (You can
still hit your opponents.) - Enemies will force their shield on you more.
- Enemy shields also track your weapon better.
- Enemies are capable of wider more random swings.
- Enemies sidestep you and attempt to attack you from the side.
Known bugs:
- More npcs than the max alive option spawn occasionally. But it's only 1 more. I'm working on a fix for this