So a happy little progress update for this, I have it working again ingame using the Darksaber toggle script... Problem is, I need proper material setups for the collisions and damagers which I have no experience with in the newest updates... For now here's a couple screenshots I took of how the new one turned out visually :3
If I can get my hands on an up-to-date toggle script it will probably be the first thing I do. I'm not a coder and cant make anything like that myself, regrettably, and the last one I had was given to me to use.
I'll be looking into it in the future but if i do ill probably fix up the model and textures to be better than before. I already have an idea how to re add the on and off effects
not currently no, though someone else mentioned they wanted to make Prophet's Bane. maybe in time I will, though there's not much point as there's only minute difference between them (game wise) aside from the H5 variant ones (Ravening Sliver, Vorpal Talon, etc) and those are just material edits
the only difference really is the look and sound. which some people prefer the look of the sword from a different game (personally i like reach's model more)
The weapon is now in working order thanks to user BabySexyMonkey.But at the moment I need to get a few tweaks out of the way as well as take some photos and a video of it in action. Then and only then will I post the update. Might release once the weekend hits (I'll have the most time then as well as helping hands to assist in taking the media)
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