Adds the Energy Sword from the Halo series. See video for best representation of the weapon as the pics won't do it much justice.
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File credits
uiojkl09 - original script BabySexyMonkey - script modification for proper use
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Changelogs
Version 2.1
Updated textures a bit for Roughness as well as fixing the color to be far bluer
Fixed the blade being able to have blood painted on it, shouldn't happen anymore
Version 2.0
Updated to U7
New models and new textures
Overhauled script by Uiojkl09 (Fixed up by BabySexyMonkey)
Version 1.0
Submitted to Nexus, contains the Energy Sword weapon.
Note: currently no plans to bring this into U8.4 unless a toggle script becomes available to me that allows the effects when igniting the blade. Before that happens I wanna overhaul the weapon again and make it a bit less... bad, visually. I know I can do better than what I made so far.
Halo Energy Sword reworked for U7 using Uiojkl09's script (modified by BabySexyMonkey) for on/off capability as well as activation effects and idle arcs down the blade.
Known issues:
-Sometimes the blade fails to cycle itself on and off, i think this is caused by the player spawning with it on them, just turn it on and off, throw it, pick it up, idk, it eventually works itself out. shouldnt be an issue as it doesnt happen often. -Arcs dont despawn when blade is turned off. this is known and unfixable (i believe) as i cant tell a particle to stop existing, they'll despawn when they're good and ready to