no, halberds* are polearms with single piece heads that have a spear point, axe head, and a spike, aswell as being much taller than the user. pollaxes are polearms with multiple piece heads, the heads can include a huge variety of heads, but the most common layout is what's shown here, an axe, hammer, and spike, along with this pollaxes are sized to be around the same size as the user, so much shorter than halberds
also you're gonna need one hell of a citation on the, "axe head attached to break shields"
hey that's cool and all, pretty sure it's spelled poleaxe tho. also it's insanely heavy lmao, figured you'd have balanced it from previous versions but i guess not
Great model and all. So far interactions feel okay in regards to the hitbox feels okay and doesn't feel too big or small. However the weight and handling of the weapon is very.. Well, In game it feels way too heavy. Even using the in-game options to adjust weapon handling requires adjusting to quite frankly insane degrees that ruin the use of other weapons to make this one feel even decent to hold. I already adjusted it myself in mod files, But I feel like the values that you released the mod with could use a tweak. Other than the handling of the weapon, Though. Pretty great mod.
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also you're gonna need one hell of a citation on the, "axe head attached to break shields"
note: metro wanted me to call you a retard
Other than the handling of the weapon, Though. Pretty great mod.