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BossaNova

Uploaded by

thesparks007

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63 comments

  1. sebsedeb
    sebsedeb
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    u12 update when?
  2. StoneHeadNibha
    StoneHeadNibha
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    hey will you u12ify this??
  3. Toxicpoxive
    Toxicpoxive
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    does this work on nomad?
    1. Solinarius
      Solinarius
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      I would think so because it only adds new bots and waves.
    2. claspingmedal
      claspingmedal
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      why are you going on the pcvr page for nomad mods
  4. bobrossisanartist
    bobrossisanartist
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    Hey! I am wondering if there will be a not rar folder and a zip folder for some people who dont have that one thing. 
    1. mrskeleexe
      mrskeleexe
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      • 48 kudos
      just use winrar, it says it costs money but you dont have to pay for it
  5. kumaye
    kumaye
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    All the bots get stuck where they spawn. They dont do any damage to me and I cant do damage to them.
    1. prowlergain
      prowlergain
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      same issue, I think the 11.3 update might be breaking wave mods. Is there a quick fix?
    2. Drekkennought
      Drekkennought
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      I can also confirm this. Strangely, if you grab them, it makes then tangible and vulnerable to damage again.
      They will also continuously spawn on top of each until you end the wave.
    3. ludicrousNATION
      ludicrousNATION
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      Same issue here. Have done some digging in the files but not sure what I should be looking for. Anyone notice this issue with other mods?? Hoping we could find a quick fix to pull in from another wave mod
    4. kumaye
      kumaye
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      Im haivng no issue with other wave mods. I have a star wars mod that lets me fight up to 16 bots at once without issue.
    5. kumaye
      kumaye
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       is there a way to downgrade from 11.3?
    6. prowlergain
      prowlergain
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      I don't think there's a way to downgrade. Might just have to wait for an update. Looking at the wave JSON itself, I think that isn't it. Maybe it's the creature data or brain data or something.

      I hope this gets updated soon, this is probably my favorite mod. The regular AI all spreads out and even in the middle of a group of 12 you have to constantly rotate, chase after one, kill it, rotate again, etc. It's less of a workout that way.
    7. Solinarius
      Solinarius
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      :EDIT: Apparently, the mod isn't broken. If it doesn't work for you, another mod is likely interfering, or you need to delete your save to clear old mod data. However, the fix below should allow the new racial traits to appear in Bossanova's waves.

      I never actually tried the mod with 11.3 until today. There's some new code in the creature files to facilitate ethnicities this mod currently doesn't have which should fix any issues. I didn't notice any issues when I played.

      In the mod files, navigate to Creatures and open Creature_HumanFemaleBossa and Creature_HumanMaleBossa as text

      Highlight from the beginning of this line:
      "hairColors": [

      And continue the highlight to the end of the line ABOVE this line:
      "ragdollData": {

      Paste the text from the links below for the proper gender.
      https://pastebin.com/RePcg4k8 (female)
      https://pastebin.com/qZ4RMj3P (male)
    8. Ghoost7
      Ghoost7
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      Hey, sorry to bother you but I tried the mod, and even after a fresh reinstall and the fix you gave above, it doesn't seem to work. All the bots get stuck when they spawn (and too many bots are spawning actually, I was in 1v1 and they kept spawning), just like Kumaye described.
      Do you have any other idea how to fix it, or will you update the mod?
      It's a shame because from what I saw on your GIF it sounds awesome !
      Hope I will be able to use the mod soon :D
      Have a nice day

      (I just realised there was a bugs section, sorry about that)
  6. StinkyHangingSack
    StinkyHangingSack
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    It just causes my game to infinitely load and I can't get into the game
  7. is there a way to make them parry better, it still feels like they arent even trying to parry. them attacking you is amazing but i want it so most of the time its impossible to get past their defense unless you find an opening so the duels are harder.
  8. Solinarius
    Solinarius
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    Half the attacks shield fighters employ are basically harmless. Unfortunate, because shieldless fighters have pretty good attacks.

    Concerning your videos: I've tried replicating your pommel/guard strikes, but I can't get them to hit nearly as hard. The pommel strike where you knocked over an NPC was so awesome! Any tips?
  9. DarthShelby0
    DarthShelby0
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    They aren't really that hard I don't really see much of a difference
    1. IgnitedDragon31
      IgnitedDragon31
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      same
    2. kasai409
      kasai409
      • supporter
      • 9 kudos
      you need to scroll down to the BossaNova waves. the new enemies are much more aggressive.
  10. PrizonerZr0
    PrizonerZr0
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    I'd love to see an AI overhaul version of this, the new moveset and overall feel of the AI Is way better and I want to use it in dungeons.