File information

Last updated

Original upload

Created by

Greenf1re and TapeIsMagical

Uploaded by

Greenfireh3bo3

Virus scan

Safe to use

Tags for this mod

15 comments

  1. Justinronin
    Justinronin
    • member
    • 0 kudos
    Ello, where do you find this sword? On description just says something about found under swords under spawnbook but not sure what or where that is
    1. WulfyLol
      WulfyLol
      • premium
      • 0 kudos
      This version is discontinued, if you want to use this, you need to install the FE Relic pack.

      Standalones aren't very efficient.
  2. WulfyLol
    WulfyLol
    • premium
    • 0 kudos
    I really hope that you can add the whip one day! I've been waiting for someone to make this for so long so I really appreciate all your efforts on this!
    1. Greenfireh3bo3
      Greenfireh3bo3
      • premium
      • 549 kudos
      Thanks! This was my very first mod and it has a lot of room for improvement, but I want to get other Fire Emblem weapons out first. For sure, the whip would be so cool, but I'm not sure if it's even possible in B&S right not. If you know someone more experienced than me, I would appreciate learning more. Also, I'm taking requests as long as I can find models for them.
    2. WulfyLol
      WulfyLol
      • premium
      • 0 kudos
      Of course! No rush, I know these things take time. And to my knowledge the script that the old flail mod used is currently a bit broken in U8 but it ever gets fixed I'll let you know! Oh and if you ever find an Aegis model (Felix's Relic) I'd love to see that in here! Again thanks for your efforts on these!
    3. Greenfireh3bo3
      Greenfireh3bo3
      • premium
      • 549 kudos
      Oh ok, I'll wait for the script to get fixed. I currently don't have that model, I'll try asking around on vg-resource. As soon as I get it I'll start working on it.
    4. WulfyLol
      WulfyLol
      • premium
      • 0 kudos
      I just have 1 question, when will you have the imbuement on both versions or is that being worked on? Same goes for the dark one, is that also getting gravity slam? And I do love that you did this! (Also just a funny thing I found, if you have both the two handed sword and the one handed the one handed has all the stats but is the bigger model, which is how Byleth in-game uses it. Not necessarily a bug though!)

      One more thing, I'm not saying you'd need that flail script, and you should try to get someone to help you out to make the whip! It'd be a fun challenge, I'm just not sure who'd be able to do that.

      And here is two requests one from my friend and one from me: Aymr (Edelgards Relic after timeskip) and Failnaught (Claudes Relic after timeskip)
    5. Greenfireh3bo3
      Greenfireh3bo3
      • premium
      • 549 kudos
      I wasn't really planning on having self imbuement on both versions, that was TapeIsMagical's idea, but I can enable it for both. For the dark one, gravity slam is a little more complicated than self imbuement, but I'll see if I can do it. Thanks! TapeIsMagical helped me figure out a lot of stuff. Huh, I think it's a bug because both versions have the same item ID, but I guess it's fine.

      I talked to the guy that made the original script, he said that it might not work on this sword (I'll still try though :) ) and that he will update the script. It would be fun, I just started learning C# and I'm not ready for that yet, haha.

      I'll start working on Aymr, I was avoiding it because of its weird shape and spikes lol. I had begun working on Failnaught, but making bows is hard :(. Howevery, TapeIsMagical got it to work and it'll get uploaded soon.
    6. WulfyLol
      WulfyLol
      • premium
      • 0 kudos
      Hey thanks so much for getting back to me. And glad to see you’re working on both Aymr and failnaught, also super happy to see your trying your hand at C#! It’ll be so cool to have a working whip but of course take as much time as you need.

      While I do think it would be nice to have self-imbuement on both, I do not intend to push you. And concerning the dark sword, I think they should self-imbue with maybe gravity and fire, I haven’t played the golden deer route in a while so I don’t remember if the dark sword can glow firey orange but I’m sure you’ll figure something out!

      But I do really appreciate your work and effort into making great mods! I’m sure plenty of others do too and I’m just one guy (not to sound humble). But at this point, I think I’m a fan of yours haha!
    7. Greenfireh3bo3
      Greenfireh3bo3
      • premium
      • 549 kudos
      Yup, Aymr is done and should be on Nexus shortly, and I'm still working on Failnaught. I might not have enough free time to work on a script for the whip and release it soon, but hopefully as I learn more I'll be able to do it.

      It's fine, I'll push out a small update some time this week to allow self imbue on both versions. I can do that for the dark sword; I've never played that route lol.
      Thank you! I'm glad people like them. As long as I have models, I'll keep making these mods and maybe some others. Not to raise your hopes, but I'm working on making Garreg Mach fully playable in VR :) but yeah, it'll take a while if I do get all the models and files
    8. WulfyLol
      WulfyLol
      • premium
      • 0 kudos
      Alright, sounds good!

      And playing Garreg Mach in full VR would just be wicked! And take all the time you need again, nobody has the right to rush you, and don't feel pressured!

      I can't wait to see what else you make in the coming months!
  3. deleted85832558
    deleted85832558
    • account closed
    • 0 kudos
    after all my time on this game this is definitely one of the best sword mods i have used. i had no issues and it worked well good job.
    1. Greenfireh3bo3
      Greenfireh3bo3
      • premium
      • 549 kudos
      Thank you! I'll keep improving it.
  4. LtWtL1
    LtWtL1
    • member
    • 1 kudos
    Great job with this!
    1. Greenfireh3bo3
      Greenfireh3bo3
      • premium
      • 549 kudos
      Thank you!