Blade & Sorcery

File information

Last updated

Original upload

Created by

DukeGoliath

Uploaded by

DukeGoliath

Virus scan

Safe to use

Tags for this mod

61 comments

  1. DukeGoliath
    DukeGoliath
    • supporter
    • 48 kudos
    Locked
    Sticky
    Version 1.3.2

    Added a new short sword called The Dutchess.
    Added a Dash ability to the BloodRayne arm blade.
    Added a Flight ability to the Soul Reaver.
    Brought back Gollick The Undertaker from U7 using Custom Avatar framework with 7 new waves as an optional file.
  2. dylandixon53
    dylandixon53
    • member
    • 0 kudos
    Locked
    Sticky
    I've got quite a few of your mods and I really love your work. I talk in discord all the time about how I'm in my VR for like 2 bloody hours playing this stuff lmao. Please keep making mods!!! :) (stay safe in this pandemic, the world needs you and your mods <3)
    1. Duke32
      Duke32
      • supporter
      • 48 kudos
      WOW this has to be the nicest comment I've received since starting thank you! I don't plan on stopping anytime soon so no worries ! Although I might have to take a long break when Cyberpunk comes out in September.....lolol You stay safe as well Thanks again! - Edit: Last part of this comment didn't age as well as I had hoped hahahahha
  3. djpowell13
    djpowell13
    • member
    • 0 kudos
    whats the discord?
  4. Arikdefrasia
    Arikdefrasia
    • premium
    • 1 kudos
    I don't have my VR set up at the moment, but does this still work in U12?
    1. DukeGoliath
      DukeGoliath
      • supporter
      • 48 kudos
      This hasn't been updated for U12 yet. 
  5. Happyman225
    Happyman225
    • supporter
    • 0 kudos
    Hi Duke! I absolutely love all your work, and this happens to be one of my favorite mods! when I saw that you brought the old U7 models back, I had to give it a go. but for some reason my game wont boot with them, installed. I copied the errors it game me in hopes you, or someone here could help me out. here they are:

    Data [VampWarriors | 1783507021] of type [ThunderRoad.CreatureTable] is not the correct type
    Data [VampWarriors | 1783507021] of type [ThunderRoad.CreatureTable] cannot be found in catalog


    (other avatars and npc models work fine)
    1. Happyman225
      Happyman225
      • supporter
      • 0 kudos
      NVM, I figured it out. it was a stupid mistake on my end!
    2. DukeGoliath
      DukeGoliath
      • supporter
      • 48 kudos
      Hey thanks for the nice words and glad it got figured out. Hope you enjoy, cheers.
  6. SamikazeAttack
    SamikazeAttack
    • member
    • 0 kudos
    With all the vampire themes, I'd love to see some kind of whip ala Castlevania
    1. GaradonDral
      GaradonDral
      • member
      • 0 kudos
      https://www.nexusmods.com/bladeandsorcery/mods/4274

      :D
    2. SamikazeAttack
      SamikazeAttack
      • member
      • 0 kudos
      yea this came out after I made this comment
  7. OliverSkinoff
    OliverSkinoff
    • premium
    • 0 kudos
    I don't know if this is a conflict on my end, but the Steel Fang sword seems to cause heavy frame drops whenever it spawns in, either when I spawn it or an enemy wields it.
    1. DukeGoliath
      DukeGoliath
      • supporter
      • 48 kudos
      Interesting, but not good. That model is really old I think I'm just going to cut it going forward. I appreciate the heads up thanks. 
  8. YeetSkeet09
    YeetSkeet09
    • member
    • 0 kudos
    hey, it seems like the custom vamp models still aren't showing in game
    1. DukeGoliath
      DukeGoliath
      • supporter
      • 48 kudos
      If playing on U11.3 they should I played with it earlier today. Best way to find out is to completely delete Both Files and download/reinstall the newest available versions 
  9. Rubbergamer652
    Rubbergamer652
    • supporter
    • 1 kudos
    so i've come across some bugs while using this. 

    1. The custom avatars aren't spawning. They're just regular NPCs.

    2. there is a bug where multiple will spawn even if you chose 1v1 waves.

    2.5. They also for some reason also have no hitbox until you grab them.

    I still love the weapons and they look really cool.
    1. DukeGoliath
      DukeGoliath
      • supporter
      • 48 kudos
      I'll look into it thanks. 
  10. sarcasticmoth
    sarcasticmoth
    • member
    • 0 kudos
    do some of the avatars spawn in dungeons, or can they only be fought in waves? if not, can they? if they can't oh well. 
    1. DukeGoliath
      DukeGoliath
      • supporter
      • 48 kudos
      I'm not entirely sure if there's a way to include any custom enemies into the dungeons without custom scripts and coding. 
    2. MorbiusGaming
      MorbiusGaming
      • member
      • 0 kudos
      There's an addon mod for Custom Avatar framework that makes all enemies spawn as custom avatars, not sure if that's what you're looking for though
    3. sarcasticmoth
      sarcasticmoth
      • member
      • 0 kudos
      no i was hoping for more of a randomized thing, thats fine though. 
  11. rockybukkake
    rockybukkake
    • supporter
    • 0 kudos
    Pretty different variety, any chance of getting a dungeon setting similar to other mods like outer rim etc?
  12. ObModsforeverandever
    ObModsforeverandever
    • member
    • 0 kudos
    Seriously Duke, you like other modders like Sushin are really responsible for me playing so much B&S with your awesome mods. Just saw your update about 20 minutes ago that you tweaked the handle orientations, soon after I was done doing a big round with The Reaver. Immediately downloaded it and gave it spin, even if it was only the Soul Reaver blade, the handling is just perfect, and allows me to go as creatively berserk as possible. The added waves are always a wonderful addition in any mod, certainly keeps things as fresh as possible. Keep up all the awesome work!
    1. DukeGoliath
      DukeGoliath
      • supporter
      • 48 kudos
      I appreciate you taking the time to share the nice words friend, thank you.