I'm still an active modder and member of the community, but life has been very busy and I have not had the time I would like to dedicate to updating this mod. Hopefully I can update during U11, but more likely, it will be after the full release of the game.
Hmm weird, they should be under the "Star Wars" category. Do you have the Outer Rim mod installed? I'm curious if any one else is experiencing this issue.
Well it looks like the mod is installing inside the StreamingAssets>default folder, but is still technically working for me, just not how I intended. I would ask that everyone double check that they have the most recent version of the Outer Rim, Bone Holsters, Imperial Ship Assault, and the NPC Voiceframe work mods to ensure that this mod works properly. You may also have conflicting mods which are causing the waves to not appear. They should be at the top of the "Star Wars" category and are labeled Bounty Hunter Ambush 1 and 2, and Jabba's Gang. There is also a wave called Mandalorian, Mando and Boushh, and Rodian Assault. Please double check that these waves installed StreamingAssets>default>waves folder. I'll keep testing, but please let me know if it still doesn't work.
ok I'm an idiot, I forgot the manifest.json file. That should get it to install properly. I just updated the mod and added a few more waves. Let me know if the issue persists.
I'm going to try to learn Unity better to make that happen, but honestly no promises. I'm not a coder by trade or have any formal CS background, so I'm hoping a more experienced modder will come along and do that or teach me.
Once the armor SDK gets released in the next update i'm sure someone is gonna make a mod of it or its gonna be added to the outer rim. I already see some good 3D models that can be used.
Yeah that's what I figured too. We're kind of in an interim period for armor mods while we wait for the armor SDK, but Bone Holsters helps nicely right now.
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Great work man!