Ideas for Wind/Mind synergy: T2 (Insert Name): When in slowed time, less drag on body when moving T3 (Insert Name): When in super slowed time, much less drag on body when moving
You will see in the changelog the following updates: Gravity+Wind merge now properly ends the antigravity effect. Wind slash disc collision better optimized. Wind gust can now affect items.
Thank you for looking into it, even if it doesn’t work. just knowing that people are willing to try for us is enough to keep me happy, i look foward to hearing more. Hats off to you man, You’re a great developer.
I looked thru the files of the new ice spell for Nomad, and it appears they accomplished this spell without scripting! It is an amazing accomplishment to build the spell with only JSONs and custom VFX from Unity.
However, this wind spell was built entirely using scripting and code, which I understand still does not work in Nomad for spells. I am going to continue looking into a port, but if I do, it will be a very limited reskin of the fire spell, instead of a fully-scripted skill tree with gesture-based abilities.
I believe, even if you delete the mod, it will still try to download again from modio if you don't unsubscribe. Try to unsubscribe completely from the mod on modio
I am having the same issue that the spell is blank and all the effects are well not there I installed through the mod hud in the game so that might be the problem.
How weird. Indeed, try unsubscribing from the mod and, if you can via PC, manually download the mod and place in your Mods folder, to see if that fixes your issue.
Hmm interesting. Try to physically put a tier 1 crystal in the altar and ensure the first level core skill is activated. It's considered a "spell" by the game, and not exactly a skill. Hopefully that fixes your issue. Let me know.
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T2 (Insert Name): When in slowed time, less drag on body when moving
T3 (Insert Name): When in super slowed time, much less drag on body when moving
Gravity+Wind merge now properly ends the antigravity effect.
Wind slash disc collision better optimized.
Wind gust can now affect items.
However, this wind spell was built entirely using scripting and code, which I understand still does not work in Nomad for spells. I am going to continue looking into a port, but if I do, it will be a very limited reskin of the fire spell, instead of a fully-scripted skill tree with gesture-based abilities.
Had the mod installed manually, deleted from modio, but it's still not recognized. Very strange.