I saw a lot of people here saying this was the best weapon mod and I 1000% agree, each of the psi's have a beautiful and well detailed model, the powers are both simple and intuitive, it might take a couple waves or a few outposts, but it's not long until you feel like a real action hero/ badass assassin. overall this mod is an easy 20 out of 10, and if you haven't already installed it, fix that.
ive seen mods like these and have though theyve looked really and although im new to pcvr modding there has been many times where ill put the folders into my mods folder and then nothing happens ingame the only mods ive ever downloaded that have worked are mods downloaded from within the game and im very confused is it because im on quest 2? im unzipping the file with 7-zip and putting them directly into my mods folder and i was expecting this to change with a much simpler mod such as this one but its still just not working im so confused and id appreciate any help if someone can offer it
hello sir , this looks absolutely sick . just wanted to ask , do i need to download the part 1 of this mod?? P.S , i just realized the part 1 was for U12 . sorry my bad ignore me hehe *nervous laughter*
BTW I ABSOLUTELY LOVE THIS MOD . HERES A VIRTUAL KISS *MUAAAHHHHHH*
Amazing mod, however I have a suggestion. Can you maybe make it to where there is a way to set the sai abilities to any dagger/weapon? I think it'd be cool asf if you could, because then I can use Sung Jinwoo's daggers and teleport n shi. Thanks!
i already love the mod, one of my favorites, but i have an idea to make it a lot more fun and challenging.so basically the idea is to make the usage of gravity less abusive since it is the best way to get rid of enemies without using the auto headshot. so we need an option that would make the gravity available only when you get a certain amount of kills or after a certain time, kind of like an ultimate power you'd see in marvel rivals or overwatch. and the way you'd know when the gravity is ready to be used the sai will glow a little bit, and then once you activate it, it will be used for only some time( 10-30 seconds or configurable), and after that time the gravity will stop until the next time it is available.this way players will be encouraged to use the other abelites rather than relying on the overpowered gravity skill for the Mystical Sai. but again it should be an option not a requirement.
Although, there's one game breaking bug that keeps happening from time to time. When I throw a Sai and accidentally call it back while my hand is near a holdster, the Sai comes back as expected but the weapon holsted is also in my hand. When I drop the weapon, grab the Sai back (which is in sync with my hand movement), my hand becomes the Sai and there's nothing to do to fix it except restarting the level. It's a really frustrating bug on the long run. Hope you'll be able to fix it so that mod can be the most polished one I've ever used !
I recently downloaded this mod and it looked like it works but when i went on the game all of the images for the sais were just question marks and i wasn't able to spawn them. Is there anyay to fix this?
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P.S , i just realized the part 1 was for U12 . sorry my bad ignore me hehe *nervous laughter*
BTW I ABSOLUTELY LOVE THIS MOD . HERES A VIRTUAL KISS *MUAAAHHHHHH*
so we need an option that would make the gravity available only when you get a certain amount of kills or after a certain time, kind of like an ultimate power you'd see in marvel rivals or overwatch. and the way you'd know when the gravity is ready to be used the sai will glow a little bit, and then once you activate it, it will be used for only some time( 10-30 seconds or configurable), and after that time the gravity will stop until the next time it is available.this way players will be encouraged to use the other abelites rather than relying on the overpowered gravity skill for the Mystical Sai. but again it should be an option not a requirement.
Truly fun to play with.
Although, there's one game breaking bug that keeps happening from time to time. When I throw a Sai and accidentally call it back while my hand is near a holdster, the Sai comes back as expected but the weapon holsted is also in my hand. When I drop the weapon, grab the Sai back (which is in sync with my hand movement), my hand becomes the Sai and there's nothing to do to fix it except restarting the level. It's a really frustrating bug on the long run. Hope you'll be able to fix it so that mod can be the most polished one I've ever used !