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Raydiant

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RaydiantMods

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  1. RaydiantMods
    RaydiantMods
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    New Announcement

    I am working on an entirely different mod that - thanks to Palpatine's help understanding Unity - will be a base animation overhaul for big weapons and some base stances on top of what Enhanced Enemies does.

    Ez Parry version will not exist because it will be a merged with the base version to include the AI chaining after being parried, while also having some unblockables that do not chain and have knockback. Currently, the mod won't include spear enemies.

    Edit: This is now discontinued, may recontinue it in the future if I get the passion back. I deeply apologize for the inconvienence and misleading, but still show love to Palpatine please.

    I love you.

    ❣️
  2. Scaredofphobias
    Scaredofphobias
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    its been a minute, how're you doing? everything okay? dont forget to take breaks every once in a while
  3. rewonderrr
    rewonderrr
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    updates?
  4. rewonderrr
    rewonderrr
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    How's the progress goin?
    1. RaydiantMods
      RaydiantMods
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      Sorry for how long its been, but its going fine. Having a big issue with the brain changes currently and I took a long break as I'm sure you can tell. I'll try to work on it more if I can.
    2. rewonderrr
      rewonderrr
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      No rush man I'm just excited 
  5. AbKaz
    AbKaz
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    I see that this was updated before 1.0.4, does this do bad things that Baron alluded to in the patchnotes or does it work fine/overwrite the AI completely enough that it doesn't matter?

    Basically: Do it still work after 1.0.4? c:
    1. RaydiantMods
      RaydiantMods
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      No. The mod will currently make the AI very stupid and do the opposite of what it says it does.

      ❣️
    2. AbKaz
      AbKaz
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      This is so sad. Looking forward to your next mod then :>
    3. RaydiantMods
      RaydiantMods
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      Ty. I've just been busy, wish I could get it out faster though and I'll try to.
  6. DevilDogx0331
    DevilDogx0331
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    the dedication towards this mods is crazy. remaking instead of patching is the best news that could come out of this
    1. RaydiantMods
      RaydiantMods
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      Ty! Currently trying my best with this mod as I mostly enjoy focusing and testing the AI in games and this is really my first real mod. I'm not sure what to name the next mod but it will probably have a parody version of Palpatine's mod images for fun.

      Sorry for the long wait, just been a little busy.

      ❣️
    2. OhGeezScoob
      OhGeezScoob
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      You're a god. This mod is basically a whole mini update on par with the base game
    3. RaydiantMods
      RaydiantMods
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      Ily ❣️
  7. jimsmithhotmail
    jimsmithhotmail
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    this mod makes this game actually enjoyable and challenging. take your time king 👑👑🐐🐐 
    1. RaydiantMods
      RaydiantMods
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      Ty queen 👑
  8. tcsxm
    tcsxm
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    with the latest update i’m not sure if it’s just me but the changes to parrying are messing up something, when parrying with my weapon it will randomly kind of get stuck in place for a moment and just in general parrying doesn’t seem to work at all even with a shield.. i am using fromsoftware parrying so idk if it’s incompatible but id love to be able to use it along side this
    1. RaydiantMods
      RaydiantMods
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      Yeah, this seems to happen a lot due to the amount of force the npcs are using, (at least from what it looks like) and sometimes it feels cool as long as it isn't too repetitive. The parrying thing was intentional, to make you want to use shields more to block and then riposte when its safer. Riposting with a sword is still possible. It really all comes down to your preference, so I'll make a couple different versions of the mod when I fully finish all three stances.
    2. tcsxm
      tcsxm
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      ahh alright that makes sense then, i’ll be looking forward to those newer versions. (great job with mod so far btw feels nice either way)
    3. RaydiantMods
      RaydiantMods
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      Thank you. Try to get used to the stuck in place issue, sometimes it feels nice because it feels like a bit of time to think of how to riposte (as long as it doesn't bug out much).
    4. RaydiantMods
      RaydiantMods
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      In the new update there is an optional "Ez Parries" version. Just letting you know.
    5. tcsxm
      tcsxm
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      oh nice! i haven't had the time to check it but when i can ill definitely try it out
    6. RaydiantMods
      RaydiantMods
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      If you find that one to be too easy, in the normal version of 1.3 there are a few attacks that are much faster but parryable
  9. Shnibadabobin
    Shnibadabobin
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    So, we are still getting that error log about the brain modules. I just want to be sure the mod still works. There are no settings.
    1. RaydiantMods
      RaydiantMods
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      Oh, sorry. Was too busy working on everything else, but everything works perfectly and the error is nothing, probably unused by Warpfrog. There aren't supposed to be settings yet, not entirely sure how to make them but I might later on. I can promise the error won't be there next update if its that annoying.

      Ty for your concern
  10. EgoShenanigans
    EgoShenanigans
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    Does this mod only work for vanilla waves? Just watched the preview video after using this mod for a while and realized my enemies from the Armorless Waves mod (all I fight) are nothing like that video.
    1. RaydiantMods
      RaydiantMods
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      It should work for all since it configures enemies' stances. Are they changed at all in any noticeable way? The video was sort of recorded in a Pre-alpha-mega-beta type stage of 1.3, so it may have been slightly different in very subtle ways.

      Edit: The enemies may be using weapons they can't thrust with, and enemies in the video were only using weapons they CAN thrust with. Next update I may include a way to make enemies thrust with every weapon besides axes or maces, or make a custom stance with them where they can only use specific, slower thrusts with custom knockback.
  11. NightShimada
    NightShimada
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    You should make a discord server
    1. RaydiantMods
      RaydiantMods
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      For now, my Discord is CreeperDev. Didn't really feel like moderating or caring much for a Discord server.