I had to shrink it to accommodate the sheath framework as a large sword is nearly impossible to pull out of it. The non-sheath versions is a little bigger
this is a great mod other than me not spawning with it when i enter or exit dungeons its pretty good, altho i wish there was a better imbue effect like the inquisitor weapon pack had.
I love the work that was put into making this the best Anduril for BaS but I had a problem in crystal hunt that I want to address. I had the sword + scabbard on my hip than lost the sword while traversing on a rope (yeah happens) and I was like - yeah big deal, I will respawn it from the book at home. Problem is that when I finished the map and returned home I can only spawn the scabbard, but without the sword. When I lost it I didn't threw away the scabbard and completed the map with it. Now I cannot spawn the blade and have to try my luck again getting it from Baron :)
The way that the sheath framework works is when you spawn the weapon your actually just spawning the sheath which is telling the weapon to spawn inside of it. When you lost your sword and left with the sheath only, it seems it may have saved that version of the "weapon" which is just the sheath with the sword not spawned in it. There's not much I can do about this issue as it has to do with the way the framework works and how saving weapons works after exiting the dungeon. However, other than buying it again from the baron, next time you lost your sword, just throw the sheath out as well, this should hopefully prevent this. You can also try running the dungeon again with the sheath only on your hip and throw that out and escape and see if it shows up in the book with the sword in it this time.
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can't wait for what masterful work modders do next, any LOTR location as a dungeon is the dream