I am happy to tell you that I am releasing the Crescent Rose updated for U9 !
HOWEVER, I WANT A FEW THINGS TO BE CLEAR :
- It will not shoot any projectile for now because I am setting the basics for the other version of the Crescent Rose, and the default ammunition is only a blank round that pushes you around and nothing more. I am going to add the ability to use this blank round to push enemies back or make them ragdoll, but for now it will just push you around until I add more ammunition types, etc.. And also because I want the ammunition to do more than just 'hit people', you will see in the near future.
- It is a little bit deadlier in the cutting and I fixed a few old collision glitches, BUT the old handle glitch and gravity issues remains until I change the mesh of the weapon. - Only spawn ONE, I am still working on the code and using multiple WILL NOT WORK PROPERLY (If you accidentally spawn multiple, just restart the world.) - No, I am not going to make it smaller. - I am going to keep this version on the nexus, but the next update will change the way it kills in huge ways. - Also avoid enchanting it too much as the colliders are quite big and you will literally be blinded by every effects that pops up (no joke, it can become a monster, literally.) - Have fun, but don't worry, I am not keeping it that way, I just want you guys to be able to use it while I update it.
Thank you for your understanding, really, it means a lot. And I apologize for the wait.
I deliberately lowered the version to experience this model group, and I just want to say that no matter what future game updates, we will need it. Hope to update to U11
I have been on vacation in Sweden for one month, it was great but unfortunately I wasn't able to work on anything at all for the whole month of August !
So I am going to work on it pretty soon and get the update over with since I'm back home, I have to fix some things first so I am unsure how long it will take, but stay tuned please !
Thank you for your patience and yes, more is to appear, eventually,
200 comments
I am happy to tell you that I am releasing the Crescent Rose updated for U9 !
HOWEVER, I WANT A FEW THINGS TO BE CLEAR :
- It will not shoot any projectile for now because I am setting the basics for the other version of the Crescent Rose, and the default ammunition is only a blank round that pushes you around and nothing more. I am going to add the ability to use this blank round to push enemies back or make them ragdoll, but for now it will just push you around until I add more ammunition types, etc.. And also because I want the ammunition to do more than just 'hit people', you will see in the near future.
- It is a little bit deadlier in the cutting and I fixed a few old collision glitches, BUT the old handle glitch and gravity issues remains until I change the mesh of the weapon.
- Only spawn ONE, I am still working on the code and using multiple WILL NOT WORK PROPERLY (If you accidentally spawn multiple, just restart the world.)
- No, I am not going to make it smaller.
- I am going to keep this version on the nexus, but the next update will change the way it kills in huge ways.
- Also avoid enchanting it too much as the colliders are quite big and you will literally be blinded by every effects that pops up (no joke, it can become a monster, literally.)
- Have fun, but don't worry, I am not keeping it that way, I just want you guys to be able to use it while I update it.
Thank you for your understanding, really, it means a lot. And I apologize for the wait.
Sincerely,
imAa
Congrats!
Thanks so much for your hard work! This honestly seems like one of the more complex mods out there so I imagine updating this thing is no small feat.
(Me after playing with crescent rose for a few hours)
I have more things to come so stay tuned, I'll try not to make you wait that long in the future.
Thank you !
Best mod coming back for U1?!
A dream come true us RWBY fans require more rwby stuff!
And maybe volume 10 whenever it comes out...
I have been on vacation in Sweden for one month, it was great but unfortunately I wasn't able to work on anything at all for the whole month of August !
So I am going to work on it pretty soon and get the update over with since I'm back home, I have to fix some things first so I am unsure how long it will take, but stay tuned please !
Thank you for your patience and yes, more is to appear, eventually,
imAa