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Scorp

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ScorpV1

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16 comments

  1. qqqqqqqqqq21
    qqqqqqqqqq21
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    Please make it available for download on Vortex
    1. ScorpV1
      ScorpV1
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      no. Vortex messes up mods for this game. just install it manually, it takes like 3 small steps.
  2. Barusuwen
    Barusuwen
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    Does anybody know the original values for the mass? I wanna experiment with the different weights but I forgot the original values lol. If you know them then tell me please
  3. SolarFlare141
    SolarFlare141
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    they.. already are heavier basegame

    edit: relax, i was just saying i think they are already heavy enough, in u12 you could pick one up a lot easier than now.
    1. PapaParry
      PapaParry
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      And this makes them heavier. What is the point of this comment?
    2. SolarFlare141
      SolarFlare141
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      Do they not already feel realistic enough ingame?
    3. SaltyToast2005
      SaltyToast2005
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      clearly some people don't think so.. what's the problem??
    4. SixStars1
      SixStars1
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      I love to body slam them 
    5. ScorpV1
      ScorpV1
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      Yeah but I like to watch them to drop like a bag of rocks and maybe others do as well
    6. menghis00khann
      menghis00khann
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      No they are not heavy in base game, what are you talking about? You can fling people around with one arm?

      They sure are heavier then they have been in earlier versions of the game, but that is still not heavy.

      Your comment is like saying "you already have health" to a "get more health mod". 
    7. Anomandaris99
      Anomandaris99
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      that's a f*#@ing beautiful analogy lmaoo
    8. xZyresx
      xZyresx
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      As of 1.0 the enemy are alot more heavy then u12 was
  4. menghis00khann
    menghis00khann
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    Thank you very much!

    I remember back in u12 there was a "heavier enemy mod" that had an in-game mod menu so you could change the weight, would you be able to make that too?

    Even if you are not then I think 3x times the weight was what i ended up with anyway :) again thank you
    1. ScorpV1
      ScorpV1
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      I wanted to make it configurable but that was a bit more complex and I'm only starting out. Maybe when I figure out scripting and such I will
      So far just making 2 different files for it was the best I could come up with.

      If you wanted to change it you could edit either the mod's JSON or make your own one. You'd need to change the CreatureHumanMale and CreatureHumanFemale files and change the "standingmass" and "ragdollmass", I didn't change the handled mass because it made it way too hard to pick up people and heavy armor already makes them very difficult to pick up without changing that.
    2. menghis00khann
      menghis00khann
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      The standard you have made with 3x is great imo, I just like to change it on the go when I suddenly feel like role-playing as a stronger character but it is in no way a must :)
    3. Anomandaris99
      Anomandaris99
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      I'm not super familiar with BAS code but I assume increasing the handled mass would be workable using the gravity skill that lets you imbue enemies by holding them. If that's true I think if anything that would make it more fun and immersive maybe as an optional version