Want to see more of my mods or need help? DM me on Discord: MrInsane27#1803 (Link), or join my Discord server. Instead of typing the issue / bug here. This will allow me or my Community helpers to help you faster and in more detail than we would through the nexus comments
Additional info: Don't forget to leave an endorsement and a vote, which will help get this mod on "Hot Mods", giving other players a chance to find it. I tend to read all comments on my mods, so feel free to leave constructive feedback or a review! If you wish to help fund my next mod or just like to donate please go to the "support" tab in the mod description! Thank you <3
Actually peak update. You managed to add literally everything that most of the comments were asking for all at the same time. Props dude, this mod is sick
it would also be kinda cool if they were fanned out a bit, wolverines claws kind of spread outward ever so slightly rather than being perfectly lined up with each other, but thats just a nitpick, the gameplay feeling is what really matters. i just figured i'd suggest it incase its an easy easy fix/change.
dude what you did with the bindings to let us grab, punch, and use claws without switching between spells on and off was genius, cant praise you enough for this one. its all so smooth, it just works.
Amazing mod! I edited the code so I could use "Imbue Sharpen" to make Wolverine's heat claws. Would be great to have them pre-imbued as an option, or if clanging them together could heat them up!
I added the imbue effect to the Wolverine spell itself, and I can do it aesthetically when I use sharpen imbue, so the spell was already selected. I haven't figured out how to make the imbue functional yet so it doesn't actually burn anything it just sounds and looks like it's burning since I'm a little bit of a noob when it comes to B&S modding but I'll update you as soon as I can when I do! It's harder to test than normal games because I have to pop my headset on and off to test.
If you want it to be functionally burning, you can hold the grips down and use Held Item Imbue to select the spell while the grips are held down, and Imbue Sharpen to apply them to both claws.
Hopefully someone better than me can just straight up add the imbue as a function to the wolverine spell so we can trigger it with Imbue Sharpen!
Also you could try looking into how Kahnum - Mystic Sai Mastery 2 did his custom gravity imbue if you wanted to attach a working fire imbue standalone to this mod.
whoa those kunai looks sick don't know why I never saw this mod before. but I'll try to look into it on my end cuz being able to imbue with clanging them together is such a cool idea 👍
can someone explain to me how do i start with claws in cyristal hunt i sellect wolverine path but game dosent give me any cyristals so i cant unlock it and its not in my inventory too
love the new update the new claws are alot more satisfying, my favorite mod easily.
also another thing i really enjoy the hand blades kind of more than the normal claws i really wish both sides could slice things rather than the top being blunt.
401 comments
DM me on Discord: MrInsane27#1803 (Link), or join my Discord server. Instead of typing the issue / bug here. This will allow me or my Community helpers to help you faster and in more detail than we would through the nexus comments
Additional info:
Don't forget to leave an endorsement and a vote, which will help get this mod on "Hot Mods", giving other players a chance to find it. I tend to read all comments on my mods, so feel free to leave constructive feedback or a review!
If you wish to help fund my next mod or just like to donate please go to the "support" tab in the mod description! Thank you <3
- Comes out of the knuckles now
- It's a own spell
- A new skill tree for Crystal Hunt
- New models
- Bone version
And yes I read ALL the comments.
please dms me also dc: xzyresx for any question, bug ect.
If you want it to be functionally burning, you can hold the grips down and use Held Item Imbue to select the spell while the grips are held down, and Imbue Sharpen to apply them to both claws.
Hopefully someone better than me can just straight up add the imbue as a function to the wolverine spell so we can trigger it with Imbue Sharpen!
Also you could try looking into how Kahnum - Mystic Sai Mastery 2 did his custom gravity imbue if you wanted to attach a working fire imbue standalone to this mod.
yes I planned to add it, if U want to test the new version out search me on discord Zyres and ill send it to you
also another thing i really enjoy the hand blades kind of more than the normal claws i really wish both sides could slice things rather than the top being blunt.