To allow modified weapons and non-storable items to be stored in inventory and home containers, change the following line in the file item_XXX_XXX.json
To clarify the sticky comment just in case anyone else is confused here's a more detailed instruction
To allow any item that isn't already included in the mod, go to your Mod file, select the mod, and navigate to whichever desired item's Item_XXX_XXX.json (ex: Item_Lightsaber_TempleGuard) and manually change it from "allowedstorage": "Whatever, Whatever, Whatever", to "allowed storage": "Inventory, Container, SandboxAllItems",
"Inventory" is a tag that should mark the item for use with the mod. This does mean though, you have to manually add this to each individual item. You also need some sort of text-editing tool akin to Notepad. If this method does not work then I apologize as I haven't tested this myself as it making this comment.
Regarding the stickied comment, what file is "item_XXX_XXX.json" exactly? It isn't a file in the folder and the only other thing I can think of is manually changing it in another file(s).
I figured it out, go into C:\Program Files (x86)\Steam\steamapps\common\Blade & Sorcery\BladeAndSorcery_Data\StreamingAssets\Mods then choose the item you want in your inventory, open that file and go into "Item(s)\Items_Weapons_xxxx" and its gonna open Visual Studios and then find "allowedStorage": , and copy and paste this "Inventory, Container, SandboxAllItems" next to it. Its gonna look like this "allowedStorage": "Inventory, Container, SandboxAllItems",
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"allowedStorage": "○○○○",
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allowedStorage": "Inventory, Container, SandboxAllItems",
To allow any item that isn't already included in the mod, go to your Mod file, select the mod, and navigate to whichever desired item's Item_XXX_XXX.json (ex: Item_Lightsaber_TempleGuard) and manually change it from "allowedstorage": "Whatever, Whatever, Whatever", to "allowed storage": "Inventory, Container, SandboxAllItems",
"Inventory" is a tag that should mark the item for use with the mod. This does mean though, you have to manually add this to each individual item. You also need some sort of text-editing tool akin to Notepad.
If this method does not work then I apologize as I haven't tested this myself as it making this comment.
then choose the item you want in your inventory, open that file and go into "Item(s)\Items_Weapons_xxxx" and its gonna open Visual Studios and then find "allowedStorage": , and copy and paste this "Inventory, Container, SandboxAllItems" next to it. Its gonna look like this
"allowedStorage": "Inventory, Container, SandboxAllItems",