This page was last updated on 13 September 2024, 9:42PM
Changelogs
Version 1.4.0
Added new tracks like fatality music (alerted), Test your might (alerted), Boss version test your might (alerted), Versus end and finish (Canyon), Mini boss outro (Outro), CS Music (loading), Finish Him generic (Alerted)
Moved all the Foundry ambient, medium, intense and outro tracks to Dungeon Dalgarian
Moved Ambient and Netherrealm tracks to Citadel level
Moved Versus music to Canyon level with Versus end and finish music
- Quick hot fix on the versus's finish and end being rearranged in the Canyon level.
Version 1.2.0
- Added the outro music aka ending.
- Added Ambient track on Loading.
- Added "Fatality 2' Outro music.
- Moved 'Kano' to Arena global music.
- Moved 'Reptile's Pet' to Arena global music.
- Moved 'Versus' to Arena global music.
Match the music title track like this for example if you want to be like the Original game, but you have to change it yourself on the mod setting via music replacer:
Ambient = Goro's Lair ambient
Alerted = Goro's Lair medium
Global = Goro's Lair Intense
Outro = Goro's Lair Ending
Don't forget to turn off Random music on all the Ambient, Alerted, etc.
Version 1.1.0
- Added Ambient music. - Arranged music to fit the situation. - Added "Netherrealm" music in Alerted. - Added the "Menu" music on MainMenu. - Put the "Foundry ambient" on Dungeon Dalgarian. - Now can switch music on Glodal, Alerted, Ambient, Main Menu and Golem via mod option under Music Replacer. - To make it like the Original game (minus the Transition music), match the music title track like this for example: Goro's Lair ambient --> Goro's Lair medium ---> Goro's Lair Intense