Finally, An imbue grenade! I care very little for staffs and using them feels like dog s#*!, but this i can imbue and lob into a crowd or a room.
Honestly i wouldn't mind a version thats just a handful of crystals in a pouch that can imbued then thrown to function as grenades, but i guess Germans did have a stick grenade (which this essentially is)
that was the first crystal weapon i made, once the sdk is out i'll make a full pack so if you have some ideas feel free to tell me. a bag of crystals that can by imbued while held and maybe an arrow quiver could be fun to do.
i was planning as doing normal crystals and maybe some specific weapons that are always imbued but i;m not sure what would make the most sense for each, maybe a gravity hammer.
I've really been wanting to see a crystal dagger. kinda like how the secret sword is but as a knife. a crystal spear would be cool too but that might be too close to just an ordinary staff.
I've started using this like Imbue Grenades again, I really hope you refresh that mod for this version. So many good mods that should be updated, that included.
i'm currently working on a big pack o if you have more ideas i'm listening. i want to make the crystal bomb work with the pouch so you can carry a few.
I have an issue where enemies with the whip in Crystal Hunt outposts will surrender immediately, and not fight. Is there any way to turn off the item appearing in outposts, but still have the mod enabled?
Weird, mine just hold their hands up after unholstering the whip and run to the exit to leave if they can. I also have a bunch of other mods installed though, so I wouldn't be surprised if it was a mod conflict of some kind. Thanks for the answer
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Explosive Kunai. The end. :D
Honestly i wouldn't mind a version thats just a handful of crystals in a pouch that can imbued then thrown to function as grenades, but i guess Germans did have a stick grenade (which this essentially is)
nevermind i just realized that that is bound to the same button as activating the whip itself
nevermind i figured it out