Black Skylands
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UrbanVibes

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UrbanVibes

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About this mod

Hides resources on map. Comes with a configuration file, where you can set, which resources are shown and which are hidden

Requirements
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Map: Hide Resources


Hides resources on map, if requested.

If you don't want to be spoiled by the map, showing where resources like mod boxes or crafting materials are located, you can hide them with this mod.

The mod comes with a configuration file, in which you can define which resources are shown and which are hidden. 

By default, all resources are hidden. 

There is also on option ("StayOnMapOnFullZoomOut"), to keep resources shown even when the map is fully zoomed out (for the resources which are configured to be shown).


Note:

- As the game is still very early in the Early Access phase and the awesome devs put out frequent updates to the game, it can happen that a new update breaks this mod. I'll try to keep the mod up to date and to test it with the new releases.

- Back up your save files before using this mod, just to be safe. On windows, the save files should be located  at: 
C:\Users\<User>\AppData\LocalLow\HungryCouch\BlackSkylands

Please use the "Bugs" tab to inform me whenever you encounter new bugs with this mod.



Installation
:

This is a BepInEx mod. BepInEx is a software package, which allows to change the game's programming libraries and functions.

1) Make sure that you have the latest version of Black Skylands. Update if necessary.

2) Download the latest x64 version of BepInEx from: https://github.com/BepInEx/BepInEx/releases

3) Extract the downloaded archive into the Black Skylands game directory.

The Black Skylands game directory should then have these subdirectories and files in them (among others):
 - BepInEx
 - BlackSkylands_Data
 - MonoBleedingEdge
o BlackSkylands.exe
o doorstop_config.ini
o winhttp.dll

4) Download this mod and extract it to the Black Skylands game directory.

You should now have the following file:
 - BepInEx
   - plugins
      o MapHideResources.dll

Run the game as usual. After the game has run at least once, there should be a file "LogOutput.log" in the BepInEx directory.

The log should read as follows:
[Message:   BepInEx] BepInEx 5.4.13.0 - BlackSkylands (26.07.2021 15:13:18)
[Info   :   BepInEx] Running under Unity v2020.1.17.10049454
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.13.0]
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 1 plugins to load
[Info   :   BepInEx] Loading [MapHideResources 1.0]
[Message:   BepInEx] Chainloader startup complete

5) If the log looks as shown above then the mod is active and working.



Uninstallation
:

It should be safe to install and uninstall this mod during playthroughs.

To delete the mod, delete the "MapHideResources.dll" file in the  BepInEx\plugins folder.


See also my other Black Skylands mods:
Skip Logos
Small Starter Ship
Cannon Targeting
Ship Cargo Widget