Well, I was digging in the files of Russian localization (which was officialy released in 2007 and by unknown reasons it's not presented on Remastered edition), I've discovered that audio streams from Russian videos having noticeably better sound quality comparing to another localizations.
I've decided to do some upgrades (and even illustrated it by gifs).
So, I've patched Plane Sequence audio for every localization, plus I've completely upgraded Plane Sequence audio from Japanese version using mentioned patches, theme from soundtrack, and original voice record that I've extracted from the game files. And I've also upgraded Good Ending audio for Japanese localization.
Also I've replaced audio for Challenge Rooms comic intros using the HQ tracks extracted from the game archives. It's just a tiny bit better than audio from PS3 that I used in previous version, but why not?
Why am I did all that? Because I can, and just wanted to create the best audio experience possible. If you didn't like all that changes you can use original files from previous version of the mod.
If you reached this - thank you for reading through my pretty clumsy English skills.
Which files do I need? This is honestly the worst file naming system I have ever seen for a mod. I play in English. I understand I need the main 0.1 mod but what about 0.2,0.3, 0.4 and ect? I see EN in the description so am I supposed to download that too?
First of all this is a game changer for real, I didn't notice the first time I played the remake that the audio was so bad but I've noticed with the mod installed that sometimes the first word or first few words of some npcs repeat 1 or 2 times, it's a bit random, I'm playing in Spanish idk if it happens in other languages too.
Thanks a lot for the mod, I'd rather play with that minor bug than go back to the default audio.
To clarify for users - the mod files should be extracted to the "Bioshock Remastered" folder as stated by the mod author.
The author has preserved the folder structure so there is no need to manually go into the BinkMovies folder and extract the mod files there after you have backed them up. You should receive an alert from your system warning about overwriting files with the same name which will show that you are extracting to the correct directory.
For example in a standard Steam installation, the mod files should be extracted to ".../steamapps/common/BioShock Remastered". The subsequent files in "/BioShock Remastere/ContentBaked/pc/..." will be automatically handled by your unzipping program.
43 comments
I've decided to do some upgrades (and even illustrated it by gifs).
So, I've patched Plane Sequence audio for every localization, plus I've completely upgraded Plane Sequence audio from Japanese version using mentioned patches, theme from soundtrack, and original voice record that I've extracted from the game files. And I've also upgraded Good Ending audio for Japanese localization.
Also I've replaced audio for Challenge Rooms comic intros using the HQ tracks extracted from the game archives. It's just a tiny bit better than audio from PS3 that I used in previous version, but why not?
Why am I did all that? Because I can, and just wanted to create the best audio experience possible.
If you didn't like all that changes you can use original files from previous version of the mod.
If you reached this - thank you for reading through my pretty clumsy English skills.
Thanks a lot for the mod, I'd rather play with that minor bug than go back to the default audio.
The author has preserved the folder structure so there is no need to manually go into the BinkMovies folder and extract the mod files there after you have backed them up. You should receive an alert from your system warning about overwriting files with the same name which will show that you are extracting to the correct directory.
For example in a standard Steam installation, the mod files should be extracted to ".../steamapps/common/BioShock Remastered". The subsequent files in "/BioShock Remastere/ContentBaked/pc/..." will be automatically handled by your unzipping program.