I can confirm that the durability is higher than in the vanilla game. I can't say how much the number of uses are increased for iron tools and higher weapons. It is defnitely not infinity! I used the sword from Lord Ashburn and after hitting 30 brigands I lost 1/8 of my weapons healthbar. The same goes to the iron tools. After each day (my villagers are sleeping) I checked the tools. I have always several axes, forks, shovels etc who are used (they won't stack on the 100% healthy and unused ones). From the workflow it is not a problem, but if you had 10 of each tool and your friendly workers always took a unused one (break it for 1% or less and bring it back to the storage) you will have many, many different stacks of the same item. It would be nicer to habe all compact together. Therefore we would need a mod who give each weapon/ tool 100% health by using.
Actually there is a fling mod who is able to do that.
Maybe it's just me, but I can't tell if this or the tool mod is working, course I don't know what weapons and tools have for what hit points, but it feels like the mod just gives them higher durability rather than infinite
it should work! please do note that any weapons with a default of 250 durability or less won't be affected by this mod because of how their data is stored
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Actually there is a fling mod who is able to do that.
Correct me if I'm wrong, but does this also give enemy weapons/shields infinite durability?