BattleTech
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BTN

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BTNomad

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About this mod

Minor annoyances with Battletech after 1000+ of hours.

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Quality of Life Mod for BattleTech the Game.
All Options are configurable. 

Hit the comments if something isn't working or if you'd like to see something added to the QoL list.

This should not break any saves while adding or removing it is just for sanity.

Better Series Discord Server (REPORT BUGS HERE)

This should be considered a supported succession to a few mods. (List is not all inclusive)
Contract Time at BattleTech Nexus - Mods and Community (nexusmods.com) - Or other Skip One Day Mods
Quiet Darius at BattleTech Nexus - Mods and Community (nexusmods.com) - Or other mods that remove notifications. 
Little Things at BattleTech Nexus - Mods and Community (nexusmods.com) - Little things does more, this does less. 
Skip Intro at BattleTech Nexus - Mods and Community (nexusmods.com) - Fantastic Mod the birth of BT modding. QOL handles this differently. 
SkipTravelCutscenes at BattleTech Nexus - Mods and Community (nexusmods.com) - ^^ QOL handles this differently. 


This Mod Uses the Preload System for compatibility. In the Mod.json file you can turn settings from true to false and the patches will not load allowing you to pick and choose which features you wish to enable.

SkipIntro: Skips the intro movies

SkipTravel: Skips the travel movies.

DisableTutorials: Skips the tutorial popups. 

MechWarriorTraining: Skips notification about MechWarriors needing training. 

LowFundsWarning: Skips Low Funds notification. 

DangeriousLowFundsWarning: Skips Dangerous Low Funds notification. 

ArgoUpgradeNeeded: Skips Argo Upgraded Needed notification. 

GameLossWarning: Skips you are about to lose the game due to funds notification. 

NegativeBalancePopup: Skips notifciation about having a negative balance. 

MechRepairsNeeded: Skips Mechs in need of repair notification. 

HeavyMetalLootCampaign: Enables the HeavyMetal Lootbox for the story. 

FixTaurianRep: Fixes your Taurian reputation after you complete the story. 

OneDayContracts: Nonpriority missions, flashpoint or tutorials will advance the clock one day after completion. (This cannot be changed to include all missions due to game breaking bugs - which is why HBS removed it; this patch fixes it for contracts where it won't have that effect.)

AllianceFP: Allows you to start alliance flashpoints even if you aren't allied with them at....

AllianceFPRep: ...the reputation level you need to have flashpoints appear. 

FixDroppingCombat: Deprecated as it's handled in too many other mods.