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NOTE: This mod only puts the mechs in Skirmish. They will not appear in Career or Campaign mode.
NOTE: Modtek and Heavy Metal are required.
This is a simple mod to give me some hardened targets in Skirmish to test my weapon mods. I've selected two mechs from each weight class:
King Crab
Victor
Marauder
Rifleman
Wolverine
Vulcan
Jenner
Flea
Each mech is stripped of equipment, maxed the armor (then remove enough armor to get to a whole number), added in very limited weapons, and distributed limited ammo in body sections just for fun. The mechs show up with the tag -TG (FLE-TG).
Other than changing the weapon & equipment loadouts, the mechs use stock hardpoints, movement, etc. These mechs will only appear in Skirmish and are not added to Career or Campaign.
Mech layout and mechdef json files created with MasterBLB's Mech Designer
https://www.nexusmods.com/battletech/mods/449