BattleTech
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christianerding2 ThyPride

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christianerding2

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11 comments

  1. KUSasquatch
    KUSasquatch
    • member
    • 1 kudos
    "I rewrote all the backgrounds... I strongly advice to use the aforementioned mods..." Between that and the previous comments, I don't think this mod is going to deliver what it promises.
    1. christianerding2
      christianerding2
      • member
      • 15 kudos
      You have created zero mods, but you "think" this mod will not deliver what it promises...? 😁
  2. nighthawk1980
    nighthawk1980
    • member
    • 0 kudos
    Got the update but still not progressing to benefactor. Did the first mission and several contracts (up tp about 6) and nothing has triggered yet?
    I do have a mod that changes milestone files but not 14 (and campaign works fine without this mod).
  3. n0etics
    n0etics
    • BANNED
    • 0 kudos
    .
  4. xeryx
    xeryx
    • premium
    • 5 kudos
    You really need to check your files, I found 2 errors. and the last one is listed in a post below.
    the first one is a simple comma but the second one causes a failure in the game.  I am playing around with it and may use it in XAI if I like it. Can you give me the original author's address?

      <batch_unit time="12/04/21 15:13:43">
        <folder path="E:\FastSteam\steamapps\common\BATTLETECH\Mods\Commander Quirks" subfolders="true"/>
        <xmlspyproject/>
        <file done="true" path="E:\FastSteam\steamapps\common\BATTLETECH\Mods\Commander Quirks\events\event_co_thePast_Accident.json" time="12/04/21 15:13:43" well_formed="false">
          <general></general>
        </file>
        <file done="true" path="E:\FastSteam\steamapps\common\BATTLETECH\Mods\Commander Quirks\milestones\milestone_116_notify_systemTravel_Freelancer.json" time="12/04/21 15:13:43" well_formed="false">
          <general></general>
      </batch_unit>
  5. marcusaveon
    marcusaveon
    • supporter
    • 3 kudos
    Is there any chance to get the below issues worked on? It's still an issue.
  6. marcusaveon
    marcusaveon
    • supporter
    • 3 kudos
    I can confirm that, just like Caratar below, I have run into an issue where the campaign will not pop up the next events in line for the storyline while this mod is activated. Besides that, it seems to work great and I really enjoy it.
  7. victorlapin
    victorlapin
    • member
    • 0 kudos
    Hey there, I believe I've found a typo in your mod files:

    DataLoader [ERROR] LoadResource() - Caught exception while loading [C:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\Mods\CBaQE\milestones\milestone_116_notify_systemTravel_Freelancer.json]
    DataLoader [ERROR] System.Exception: Unrecognized token at index1185

    If we take a look at that file and that index, we're to find the following:

    "ExclusionTags" : {
                    "items" : [
                    "items" : null,
                    "tagSetSourceFile" : ""
                }
  8. mossfootx
    mossfootx
    • member
    • 0 kudos
    Just wanted to say I'm really enjoying this mod and hope you find new ways to expand the options or find a way to randomize its effects to some degree. Not completely of course, otherwise what's the point?  But maybe have most major choices have two possible outcomes that still feel consistent with the nature of the background.  
  9. Caratar
    Caratar
    • supporter
    • 9 kudos
    First off, thank you for putting the effort into making (or expanding, as it were) the mod and I hope you're able to put this information to use.

    I believe I found an issue that might not cause any problems when using this mod in career mode, but seems to cause an issue in campaign mode.

    Within your event milestone 114 to 115 to 116 chain for applying starting benefits to the crew:  It would seem as though when you get to 116 you failed to transfer the criteria from the original milestone 114 into the 116 to properly set the terms for activating story campaign milestone 120.

    With the basic CBaQ mod I was able to start a fresh campaign and get it to advance properly after the requisite 2 contracts.  With this mod that has broken.  I'm not entirely sure what data from the vanilla milestone 114 needs to transfer into your 116 series, as my json editing skills are not that great, but hopefully this information helps you apply a quick fix.
    1. nighthawk1980
      nighthawk1980
      • member
      • 0 kudos
      *deleted*