BattleTech
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Depth386

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depth386

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About this mod

This is NOT a complete mod,
It is a "Proof of concept" to show how Engine Swapping and Gyros dictating the mech's Max Stability Dmg variable can be accomplished without Mech Engineer.
To test, Start a New Career and turn off the "Randomize Starting Mechs" option.

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This is NOT a complete mod,
It is a "Proof of concept" to show how Engine Swapping and Gyros dictating the mech's Max Stability Dmg variable can be accomplished without Mech Engineer.

To test, Start a New Career and turn off the "Randomize Starting Mechs" option.

There are new parts called "Engines" and some new Gyros.
They dictate the WalkSpeed, RunSpeed, and in the case of the Gyros, the MaxStability of the Mech in combat.

Please note, I only edited the 5 mechs that you start with in a New Career with "Randomize Starting Mechs" turned off.
They are: COM-1B, SDR-5V, PNT-9R, JR-7D, and VND-1R.

Thanks goes to "CrusherBob" who made an early version of this idea about two years ago by modifying some jumpjets, I looked at his files and started working on my own version hoping to resurrect the idea. This method is much more "vanilla-ish" in that it does not require MechEngineer. Creates a much more elegant experience in the Mech Bay.

Please feel free to contact me by e-mail:
depth386 (at) hotmail (dot) com

Required: ModTek*
*It may be possible to put the files in the right folder and run it without ModTek actually. I am kind of new to the modding scene and I used a youtube tutorial to teach me how to enable/disable mods with ModTek, that's all.