BattleTech
0 of 0

File information

Last updated

Original upload

Created by

Ablomis

Uploaded by

Ablomis

Virus scan

Safe to use

Tags for this mod

About this mod

Fight in the legendary battle of Tukayyid against Clans to decide the future of the Inner Sphere. This flashpoint will take you through a military campaign where every choice will matter, and you will have to choose when to fight and when to withdraw. Bring your best mechs and pilots, since the enemy will not give you a second chance.

Requirements
Permissions and credits
Highlights:
  • 27 lore-accurate handcrafted missions
  • 7 separate mini-campaigns against Smoke Jaguars, Nova Cats, Ghost Bears, Jade Falcons, Diamond Sharks, Steel Vipers, and Wolves
  • Your decisions will make an impact on how the campaign unfolds

Supported versions:
  • Battletech Extended: Commander's Edition
  • RogueTech: COMING SOON
  • BTA: COMING SOON

Important Campaign information:
  • You won't be able to fight every mission in the campaign, you will have to choose which missions to fight
  • All contracts START ONE AFTER ANOTHER unless you select  "refit and rearm" option in the dialogue (see below)
  • Absolutely bring SEVERAL LANCES (At least 2, 3-4 is batter)
  • You CAN NOT fail the flashpoint, it will be completed anyway whether you win it or lose it (See the scoring section below)
  • It is beneficial to focus on a single Clan at a time because the more missions you do against a Clan - the less opposition you will have in subsequent missions
  • Currently, there are no allies - to be implemented when MissionControl 1.1 is available
Scoring:
  • To win in the campaign you have to win at least against 4 of 7 Clans
  • To win against each Clan you need to complete at least 2 missions successfully
  • To win the Battle of Tukayyid you need to complete at least 8 (4 x2) missions successfully out of 27 
Refit and Rearm:
  • Whenever you decide not to participate in a battle (select the "refit and rearm" option in the dialogue), the time will skip to the next dialogue
  • Instead of automatically starting the next contract (without the option to go back), you will have access to mech bay and time to repair mechs and heal pilots (as much as needed)
  • This is done since you can't currently have a set time between contracts for refit and rearm

In case of questions go to ProjectLore discord channel HERE.