BattleTech
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mad234269

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mad234269

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Headshots against moving targets may only involve one weapon by default. Some new traits of the gunnery skill raise that limit.

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## Gameplay changes
* Precision Strike Headshots are only possible with a limited amount of weapons (*all* in vanilla)
    * This does not alter the behaviour/ruleset for called shots against prone/shutdown targets
* Weapon limit is 1 by default and is raised through progression in the gunnery skilltree
    * To a maximum of 4
* Will make a "Alphastrike vs. Headshot" decision matter