BattleTech
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Dialcaliper

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Dialcaliper

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4 comments

  1. doganpc
    doganpc
    • member
    • 0 kudos
    Has this been made obsolete? Hyades Rim lists "ConflictsWith": [ "Z_Sab_JK_RarityTables",... so it won't load if that mod exists.
  2. deleted1065539
    deleted1065539
    • account closed
    • 5 kudos
    I've been messing with this mod under linux, and the only mod that doesn't load is this one.

    ModTek v0.7.3 -- 10/06/2019 00:52:50
    Building new config.
    Error: Caught exception while parsing mod.json at path /mnt/GamesSSD/SteamLibrary/steamapps/common/BATTLETECH/Mods/Z_JK_Rarity_HyadesRim-v1.5/mod.json
    Newtonsoft.Json.JsonReaderException: After parsing a value an unexpected character was encountered: {. Path 'Manifest[0]', line 27, position 2.
    at Newtonsoft.Json.JsonTextReader.ParsePostValue (System.Boolean ignoreComments) [0x00182] in <bcfe3779d9974effb214d2a48329f488>:0
    at Newtonsoft.Json.JsonTextReader.Read () [0x0005a] in <bcfe3779d9974effb214d2a48329f488>:0
    at Newtonsoft.Json.JsonReader.MoveToContent () [0x00009] in <bcfe3779d9974effb214d2a48329f488>:0
    at Newtonsoft.Json.JsonReader.ReadAndMoveToContent () [0x00008] in <bcfe3779d9974effb214d2a48329f488>:0
    at Newtonsoft.Json.JsonReader.ReadForType (Newtonsoft.Json.Serialization.JsonContract contract, System.Boolean hasConverter) [0x00043] in <bcfe3779d9974effb214d2a48329f488>:0
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList (System.Collections.IList list, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonArrayContract contract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, System.String id) [0x0016e] in <bcfe3779d9974effb214d2a48329f488>:0
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.Object existingValue, System.String id) [0x001be] in <bcfe3779d9974effb214d2a48329f488>:0
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0007f] in <bcfe3779d9974effb214d2a48329f488>:0
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue (Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.JsonConverter propertyConverter, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, Newtonsoft.Json.JsonReader reader, System.Object target) [0x00061] in <bcfe3779d9974effb214d2a48329f488>:0
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00268] in <bcfe3779d9974effb214d2a48329f488>:0
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0015c] in <bcfe3779d9974effb214d2a48329f488>:0
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in <bcfe3779d9974effb214d2a48329f488>:0
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000db] in <bcfe3779d9974effb214d2a48329f488>:0
    at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00053] in <bcfe3779d9974effb214d2a48329f488>:0
    at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in <bcfe3779d9974effb214d2a48329f488>:0
    at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x0002d] in <bcfe3779d9974effb214d2a48329f488>:0
    at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <bcfe3779d9974effb214d2a48329f488>:0
    at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value) [0x00000] in <bcfe3779d9974effb214d2a48329f488>:0
    at ModTek.ModDef.CreateFromPath (System.String path) [0x00006] in <2affd5aa398542ff9bc7dda52df0924f>:0
    at ModTek.ModTek+<InitModsLoop>d__120.MoveNext () [0x000c0] in <2affd5aa398542ff9bc7dda52df0924f>:0
    Building new load order!
    1. deleted1065539
      deleted1065539
      • account closed
      • 5 kudos
      "Manifest": [
      { "Type": "AdvancedJSONMerge", "Path": "mech_AdvMerge" },
      /*{ "Type": "ItemCollectionDef", "Path": "itemCollections_New", "AddToDB": true }, */
      { "Type": "LanceDef", "Path": "lance_pirate", "ShouldMergeJSON": true, "AddToDB": false },
      /*{ "Type": "SimGameConstants", "Path": "simGameConstants", "ShouldMergeJSON": true, "AddToDB": true }*/
      ]


      That seems to have fixed it: Basically you were missing a comma, lol
    2. Dwarden
      Dwarden
      • member
      • 1 kudos
      yep missing "," on previous line