This isn't a functional mod for standard use. It's an asset pack for modders to make into a game-ready mod. I personally hope there will be a version ready for MechEngineer apart from RT, but this is a fantastic model regardless.
I'm no modder but I'm gonna try jerry-rigging the model into my game and .json files because I absolutely NEED the Timber Wolf, I don't care that it's pre-clan or whatever, there is literally nothing else out there!
EDIT: I've been working on adding the model first up using the tutorial I found here http://btmodding.warriorsblood.com/index.php?title=Adding_a_completely_new_mesh
Unfortunately I have some hardware restrictions for using a couple of the required programs, and honestly, it looks incredibly frustrating to attempt. Hopefully there's a modder out there who can put this mech together purely for the nostalgia and badassery. Hell, I'd even donate a few hundred to someone who'd be willing to make this.
this is a done mod if you need to, you can skip the unity part and just copy the stuff from my assetbundle :) I don't remember what base mech I used though also new tutorial is here: https://discord.gg/sQfAW6R look at pinned messages in hbsbt-making-models
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EDIT:
I've been working on adding the model first up using the tutorial I found here
http://btmodding.warriorsblood.com/index.php?title=Adding_a_completely_new_mesh
Unfortunately I have some hardware restrictions for using a couple of the required programs, and honestly, it looks incredibly frustrating to attempt.
Hopefully there's a modder out there who can put this mech together purely for the nostalgia and badassery. Hell, I'd even donate a few hundred to someone who'd be willing to make this.
if you need to, you can skip the unity part and just copy the stuff from my assetbundle :)
I don't remember what base mech I used though
also new tutorial is here: https://discord.gg/sQfAW6R
look at pinned messages in hbsbt-making-models