It should works as even if the name of bundle change it's here.
But for ammos it's another thing... removing them should crash loading when a fight need it (loading forever so)
Then in the Royar WR CAC mod.json you get :
"DependsOn": [ "LC_SLDFRoyal", "LC_SLDFRoyal_CAB" /* "Custom Ammo Categories" */ ],
Its like a chain of mandatory stuffs, you have like 8 mods inside this mod and each one depend of 0 to x mods including theses 8 and others mods and if one fail to find "dependson" they will stop to load.
edit : seems also LC_SLDFRoyal_itemCollections depeondson : "JK_VariantsCampaign", "JK_VariantsCAB"
If you use Hyades Rim you will see also that JK Variants needed here will block it, seem that will conflicts on lots of places :)
Was looking forward to trying this mod, but ran into the same issue that others did: ----------------------------------------------------------- ModTek v0.7.7 -- 5/4/2020 6:14:37 AM Loaded config. Loaded cached load order. Warning: Will not load Z_LC_LanceExclude because it's lacking a dependency or has a conflict. Warning: Will not load LC_SLDFRoyal_itemCollections because it's lacking a dependency or has a conflict. Warning: Will not load LC_SLDFRoyal_Encounters because it's lacking a dependency or has a conflict. -----------------------------------------------------------
With no posted replies for resolution, that leaves this mod rather dead in the water
It looks like the mod is calling for and older version of CAB as the current version appears to not use the same folder layout so it cannot find the assets it needs.
I guess we can only hope the author feels nostalgic someday and is kind enough to update it to match the current version of CAB.
with a few "tricks" it will load with all components without an error! but then i can't start a battle -_- (custom fron github and from the previus jk variants the CAB Version)
Thanks for all the work done on this mod.Looking forward to playing it but I have an issue I hope you all can help me fix. I have installed all the new Community Asset Bundle, Commanders Edition, both JK's, Skirmisher Unlock and Custom Ammo; per the requirements but am still receiving this error. Sorry I am new to Modding and don't know where to go to resolve it.
Warning: Will not load Z_LC_LanceExclude because it's lacking a dependency or has a conflict. Warning: Will not load LC_SLDFRoyal_WR-CAC because it's lacking a dependency or has a conflict. Warning: Will not load LC_SLDFRoyal_itemCollections because it's lacking a dependency or has a conflict. Warning: Will not load LC_SLDFRoyal_Encounters because it's lacking a dependency or has a conflict.
I believe it has something to do with LC_SLDFRoyal_WR-CAC, because I can delete the custom ammo dependence line and get rid of the errors but it causes a infinite load loop. in the campaign
ok..so it seems there are issues. since installing SLDF and its requirements i have had a couple issues. namely infinite load looping in contract room and no black markets.
At the moment.. no.. we need a replacement for weapon realizer as since UW release its been a bit of a fail...I'm hoping our mod creator here can figure a work around because I've failed everything I've tried.
Need a little bit help: I can not get your mod up and running anymore. I install ONLY your mod, he cries for the CAB, then I install the CAB, your mod is no longer loaded ... WR, CAC, cfixes and everything required is available. I've already deleted the .modtek folder x times. What's going wrong?
Hey! Nice work! So how do we actually get the vanilla reworked mechs (Orion-K and others not the story ones) that part i didnt get from the description? Do they appear in shops or what?
41 comments
"CommunityBundles"
"Custom Ammo Categories"
For the fist one if you install the full CAB (full install) and remove the tags so you get in mod.json :
"DependsOn": [
"LC_SLDFRoyal"
/* "CommunityBundles" */
],
It should works as even if the name of bundle change it's here.
But for ammos it's another thing... removing them should crash loading when a fight need it (loading forever so)
Then in the Royar WR CAC mod.json you get :
"DependsOn": [
"LC_SLDFRoyal",
"LC_SLDFRoyal_CAB"
/* "Custom Ammo Categories" */
],
Its like a chain of mandatory stuffs, you have like 8 mods inside this mod and each one depend of 0 to x mods including theses 8 and others mods and if one fail to find "dependson" they will stop to load.
edit : seems also LC_SLDFRoyal_itemCollections depeondson : "JK_VariantsCampaign", "JK_VariantsCAB"
If you use Hyades Rim you will see also that JK Variants needed here will block it, seem that will conflicts on lots of places :)
-----------------------------------------------------------
ModTek v0.7.7 -- 5/4/2020 6:14:37 AM
Loaded config.
Loaded cached load order.
Warning: Will not load Z_LC_LanceExclude because it's lacking a dependency or has a conflict.
Warning: Will not load LC_SLDFRoyal_itemCollections because it's lacking a dependency or has a conflict.
Warning: Will not load LC_SLDFRoyal_Encounters because it's lacking a dependency or has a conflict.
-----------------------------------------------------------
With no posted replies for resolution, that leaves this mod rather dead in the water
I guess we can only hope the author feels nostalgic someday and is kind enough to update it to match the current version of CAB.
I have installed all the new Community Asset Bundle, Commanders Edition, both JK's, Skirmisher Unlock and Custom Ammo; per the requirements but am still receiving this error. Sorry I am new to Modding and don't know where to go to resolve it.
Warning: Will not load Z_LC_LanceExclude because it's lacking a dependency or has a conflict.
Warning: Will not load LC_SLDFRoyal_WR-CAC because it's lacking a dependency or has a conflict.
Warning: Will not load LC_SLDFRoyal_itemCollections because it's lacking a dependency or has a conflict.
Warning: Will not load LC_SLDFRoyal_Encounters because it's lacking a dependency or has a conflict.
I believe it has something to do with LC_SLDFRoyal_WR-CAC, because I can delete the custom ammo dependence line and get rid of the errors but it causes a infinite load loop. in the campaign
Thanks again
now to see how well it fits in with BEX CE
since installing SLDF and its requirements i have had a couple issues.
namely infinite load looping in contract room and no black markets.
I can not get your mod up and running anymore. I install ONLY your mod, he cries for the CAB, then I install the CAB, your mod is no longer loaded ...
WR, CAC, cfixes and everything required is available. I've already deleted the .modtek folder x times.
What's going wrong?