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d0ct0rd00m

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d0ct0rd00m

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30 comments

  1. Khairus
    Khairus
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    This doesn`t work with the built in Mod Loader. ? because I`m having trouble getting Modtek to work.. I got it installed but it kept messing up my game
    1. techstepman
      techstepman
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      you can go and change the jsons yourself. It will take you some time but its not difficult.
    2. Khairus
      Khairus
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      Er.. No thanks.. I am not good with editing stuff.. Last night I crashed my PC just by trying to change the volume.. sooo.. I stay away from anything more complicated than pressing the power button :D
    3. hairymac1
      hairymac1
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      How do i change the Json's to work without modtek? because ive got one mod that doesnt work with modtek and i want to use this alongside it.
    4. Heckan
      Heckan
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      BATTLETECH\BattleTech_Data\StreamingAssets\data\weapon
      In the file, the line "InventorySize" Change to 1 or whatever you want.
    5. deleted73705078
      deleted73705078
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      this doesnt work for some reason
      i have tried
    6. Aranwen0
      Aranwen0
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      ty for that reply, couldn't get the mod to work at all so knowing where to change things helped a lot ^,^
  2. ciphernemo
    ciphernemo
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    To update this mod for all of the expansions, it shouldn't be too difficult. I've already updated my version to include weapons from the expansions, but there's also other gear in the upgrades folder. Much of the gear is one slot anyways.

    If anyone wants to do this on their own, just visit HBS' github page for the specific expansion and then find all of the file names for each item. For example, if adding the items for Heavy Metal, visit this page and scroll down to find the items you wish to add. The first weapon in that Heavy Metal page is:

    Weapon_Autocannon_LB10X_0-STOCK.json

    Open any of the existing files in this mod (its contents contain one line to change inventory size to 1), then save it as that file name you found in the HBS' github page. Example contents of those files:

    {
        "InventorySize" : 1
    }

    Specifically just for Heavy Metal, I added new files with that inventory size set to 1 with the following names under the weapon folder:

    Weapon_Autocannon_LB10X_0-STOCK.json
    Weapon_Autocannon_LB10X_1-Western.json
    Weapon_Autocannon_LB10X_2-Western.json
    Weapon_Autocannon_LB20X_0-STOCK.json
    Weapon_Autocannon_LB20X_1-Shengli_Arms.json
    Weapon_Autocannon_LB20X_2-Shengli_Arms.json
    Weapon_Autocannon_LB2X_0-STOCK.json
    Weapon_Autocannon_LB2X_1-Defiance.json
    Weapon_Autocannon_LB2X_2-Defiance.json
    Weapon_Autocannon_LB5X_0-STOCK.json
    Weapon_Autocannon_LB5X_1-GM.json
    Weapon_Autocannon_LB5X_2-GM.json
    Weapon_Autocannon_UAC10_0-STOCK.json
    Weapon_Autocannon_UAC10_1-Federated.json
    Weapon_Autocannon_UAC10_2-Federated.json
    Weapon_Autocannon_UAC20_0-STOCK.json
    Weapon_Autocannon_UAC20_1-Kali_Yama.json
    Weapon_Autocannon_UAC20_2-Kali_Yama.json
    Weapon_Autocannon_UAC2_0-STOCK.json
    Weapon_Autocannon_UAC2_1-Imperator.json
    Weapon_Autocannon_UAC2_2-Imperator.json
    Weapon_Autocannon_UAC5_0-STOCK.json
    Weapon_Autocannon_UAC5_1-Mydron.json
    Weapon_Autocannon_UAC5_2-Mydron.json
    Weapon_COIL_COIL-L_0-STOCK.json
    Weapon_COIL_COIL-M_0-STOCK.json
    Weapon_COIL_COIL-S_0-STOCK.json
    Weapon_Inferno_Inferno2_0-STOCK.json
    Weapon_Inferno_Inferno2_1-Harvester.json
    Weapon_Inferno_Inferno2_2-Marklin_Mini.json
    Weapon_Mortar_MechMortar.json
    Weapon_Mortar_Thumper.json
    Weapon_Narc_Standard_0-STOCK.json
    Weapon_Narc_Standard_1-Ceres_Arms.json
    Weapon_Narc_Standard_2-Kali_Yama.json
    Weapon_PPC_PPCSnub_0-STOCK.json
    Weapon_PPC_PPCSnub_1-Ceres_Arms.json
    Weapon_PPC_PPCSnub_1-Donal.json
    Weapon_PPC_PPCSnub_1-Magna.json
    Weapon_PPC_PPCSnub_2-Ceres_Arms.json
    Weapon_PPC_PPCSnub_2-Donal.json
    Weapon_PPC_PPCSnub_2-Magna.json
    Weapon_TAG_Standard_0-STOCK.json
    Weapon_TAG_Standard_1-Mendham.json
    Weapon_TAG_Standard_2-Ceres_Arms.json

    All expansions on HBS' github have file changes that are listed at https://github.com/caardappel-hbs/bt-dlc-designdata
    1. hkrecon
      hkrecon
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      could this work on mods that add weapons as well?
    2. leviathan1313
      leviathan1313
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      Sorry for necroposting, but does that work for you? Because I also did that, but all the DLC equipment has not changed and it still uses the vanilla values. I don't know how to mod DLC equipment without adding a copy of it.
  3. shadowman321
    shadowman321
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    i got the mod launcher to install it and have it enabled but it doesnt seem to be working any ideas?
  4. xvader
    xvader
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    Lastest update on 10 January 2021 so it's mean you fixed every issues that posted on 2019, just like not work with the new official expansion or another gears adding mods? ty.
  5. Smith099
    Smith099
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    FYI, as of 12/29/19 my WinRar reports that the current file is damaged or other-wise not a functional .rar file. Yes, I downloaded it multiple times and tried multiple times to extract the rar.
    1. ezryder914
      ezryder914
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      When using 7zip I got the same error. Using WinRAR I could extract the directory and files.
  6. SilverGuardian
    SilverGuardian
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    hi doctor doom its me again. when i saw update available in your mod, i jumped out of my chair but your mod only works for base game items and the last two dlc are not effected (same as before when i reported the bug). i saw that you added a file for each sensor prototype but they don't do anything. and some new items like coils and mortars and simply put, every other dlc item is uneffected by this mod. because there are no loose files for them as you mentioned before. sorry if it's a long post and good luck solving this issue because i don't know how...
  7. LordArthos
    LordArthos
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    Is there any plans on adding the Heavy Metal components? Ie things like the motar, thumper, ect.
  8. techstepman
    techstepman
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    i mean no offence man but this is not "all gear" ... i dont see any json's for lbx and other stuff.
  9. Khairus
    Khairus
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    I am curious why you are not using the new in game mod loader that came with 1.8 ?

    Any plans to update in the future to work with the in game mod loader / manager ?

    Thank you
  10. MaCcoyID
    MaCcoyID
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    Not working. infinite loading screen.