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yimjeric

Uploaded by

yimjeric

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About this mod

Edited the Priority Missions to reflect the state of the Periphery in 3025 (Light: 30%, Medium: 40%, Heavy: 20%, Assault: 10%).

Permissions and credits
Changes to Priority Missions (Version 1.0)

Legend:
Vanilla Mech [buff/debuff] -> Edited Mech [buff/debuff] (Reason)

Tutorial
  • No Change

Coronation Day
  • Shadow Hawk 2H [Partial Armor] -> Commando 1B [Full Armor] (Decrease medium composition)
  • Cicada 2A [Partial Armor] -> Locust 1M [Full Armor] (Decrease medium composition)

Three Years Later
  • Spider -> Locust 1V (Align with Majesty Metals produced mechs)
  • Shadow Hawk 2H -> Firestarter (Decrease medium composition)

Axylus
  • Quickdraw -> Shadow Hawk 2H (Decrease heavy composition)
  • Shadow Hawk 2H -> Cicada 2A (Substitute Cicada from Coronation Day) 

Liberate Weldry
  • Trebuchet -> Commando 2D (Decrease medium composition)
  • [25% armor for all mechs] (Reason for being held reserved instead of joining the main defense of Weldry)

  • Grasshopper -> Trebuchet (Unknown reinforcements found in .json)
  • Quickdraw -> Cicada 2A (Unknown reinforcements found in .json)

Liberate Panzyr
  • Dragon -> Griffin 1N (Decrease heavy composition; align with obtaining Griffin after mission)
  • Trebuchet -> Hunchback 4G (Move Hunchback outside compound)
  • Hunchback 4G -> Griffin 1N (Align with obtaining Griffin after mission; move out with other Griffin to imply mech being assembled)

Liberate Smithon
  • griffin 1N -> Trebuchet (Substitute Trebuchet from Liberate Panzyr)

Newgrange
  • Panther -> Firestarter (Switch out with Victoria's Kill Team)
  • Centurion -> Trebuchet (Align with Victoria's lance in Coronation Day)
  • Dragon -> Griffin 1N  (Align with Victoria's lance in Coronation Day)
  • Firestarter -> Panther  (Align with Victoria's lance in Coronation Day)

SLDF Castle Part 1
  • No Change

SLDF Castle Part 2
  • Zeus -> Thunderbolt 5SS (Decrease assault composition)

SLDF Mech Reward
  • SLDF Highlander -> SLDF Griffin (SLDF Highlander, Atlas II, or Black Knight were too OP after testing)

Defense Smithon
  • Battlemaster -> Black Knight (Decrease assault composition)

Liberate Itrom
Defense Panzyr
Extraction
Liberate Tyrlon

  • No Change

Locura
  • Orion K -> Catapult C1(Substitute Catapult from same mission to compensate for replaced Orions from Showdown)
  • Jenner -> Urbanmech (Introduced Urbanmech in an urban environment)
  • Catapult C1 -> SRM Carrier (Decrease heavy composition; replaced with suitable enemy type for urban environment)
  • Battlemaster -> Grasshopper (Decrease assault composition)
  • Reinforcement Lance: lancedef_mech_d8_dynamic_HeavyBattle -> lancedef_mech_d5_dynamic_MedBattle (Decrease heavy composition; increase medium composition)

Showdown

  • Cataphract -> Orion K (Align with Victoria's lance in Coronation Day)
  • Jagermech -> Orion K (Align with Victoria's lance in Coronation Day)
  • Awesome -> Zeus (Have a variety of assault mech appearing in priority mission; similar role) 

SLDF Mech Reward
  • SLDF Atlas II -> SLDF Black Knight (Align with award of first SLDF mech reward)

Requirements
** Warning: Uses the experimental ModTek that might change**
Recommended Mods
Removed Story difficulty boosts and Planet difficulty variety Mod 
  • Use only the .dll that removes story difficulty boost for the rest of the other non-priority missions to be lore-friendly. 
  • dll does not seem to be working anymore after addition of career mode

Full Random Campaign Start Mod
  • Randomize your starting lance.
 
Other Recommendations
(Special Thanks to theholylancer for sharing the initial configuration. Additional deviation done by me.)
Edit custom start with the following settings:

  • 6 parts salvage
  • Stingy salvage reward 
  • Stingy money
  • Rare advanced mech warrior
  • Very Slow mech warrior progression
  • Easy Enemy Force Strength

Edit GlobalContractDifficultyMax in 
simgameconstants.json
  • Change GlobalContractDifficultyMax from 10 to 5 in simgameconstants.json

Installation
  • Install ModTek.
  • Download the mod, extract the mod to BATTLETECH\Mods.
  • Restart a new campaign. If you are loading a priority mission, changes would not be reflected. 

Credits