The first time I used flamers, I ran out of ammo real quick and was like whaaaa...? I can't even buy flamer ammo!
So I bumped the default built-in ammo from 6 to 24. If you need to explain the balance to yourself, the wording on the tin says the flamers are powered by the engines on the mech. Which should thus not run out.
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Original work done by Mharius in the "Burn Them Alive" double flamer ammo mod.
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Burn Them Alive - Quad Flamer Ammo (ModTek)
The first time I used flamers, I ran out of ammo real quick and was like whaaaa...? I can't even buy flamer ammo!
So I bumped the default built-in ammo from 6 to 24 using another mod ("Burn Them Alive - Double Flamer Ammo") as a template to make a Modtek mod. If you need to explain the balance to yourself, the wording on the tin says the flamers are powered by the engines on the mech. Which should thus not run out. And I don't think flamers are OP, they just seem to shut down the mech for a turn so they're sort of like a stunlock. I was kinda hoping I'd just cook the pilot if firing 6 flamers at once, lol.
Credit goes to the original author of "Burn Them Alive", I merely converted it to a ModTek mod and bumped the count to 24.