Can confirm what below people are saying. Caution should be taken with this mod, so far most of the settings are broken. Payment amount is broken, Im getting asinine game-breaking payment amounts for even early game contracts. ONE skull contracts paying out $1,500,000 which is absolutely absurd, breaks the economy. Changing the setting from generous to normal gave no change, even went to lowest one "stingy" and its not changing.
While its a great idea for a mod, and its nice to have access to more options, as it stands its not functioning properly. Im not sure how many other settings are having issues but according to below posts it can be assumed that numerous others ones are as well.
Edit: apparently this was made for Roguetech, which Im not using, perhaps why Im having issues. So anyone whos looking to use this mod who doesnt have roguetech, it likely wont function properly.
I've uploaded a standalone tweaked version of this with LadyAlekto's permission that has both the broken mech tech and med tech removed for now. If they can be fixed both will get re-included. The version of her own has in RT also has them removed.
Despite this being a modders resource, if I elect to use it in my campaign as you have it here for DL, will it work? Or are there things I need to do to get it to work, and no I dont use Roguetech, although it is a great mod. I mostly pick and pull myself and have a frakentech mod myself hehe.
Hmm, while my faster refit and repair mod works for a regular new game, this looks to be a better option to do so for custom new games. Ill have to tinker and see what I can come up with. Thanks for the resource LadyAlekto.
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While its a great idea for a mod, and its nice to have access to more options, as it stands its not functioning properly. Im not sure how many other settings are having issues but according to below posts it can be assumed that numerous others ones are as well.
Edit: apparently this was made for Roguetech, which Im not using, perhaps why Im having issues. So anyone whos looking to use this mod who doesnt have roguetech, it likely wont function properly.
This is a modders resource though, so no support toherwise
The bug is fixed, should work with vanilla too