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Morphyum

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Morphyum

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12 comments

  1. jasongecko
    jasongecko
    • supporter
    • 0 kudos
    I love this, and I'm using it as part of RogueTech.

    I'd love to see a setting so that it doesn't ALWAYS upwardly-modify the skull-ratings offered. Add a random factor so you'll still be offered some 1/2-skull missions even if you have some assault mechs in your company. Arguably, one of the points of the game is to build the best, most awesome company you can... but I feel it makes the game much less fun if it is automatically advancing you towards only-5-skull missions. Variety is the spice of life, and when it's combined with the "DropCostPerMech" mod, throwing 400t worth of mechs at a 1-skull mission is *Expensive* and self-limiting. But sometimes splattering an unexpecting lance is fun!

    I imagine this could be affected somewhat by increasing "NumberOfMechsCounted" to 8 or more. But that's still a bit of a dodge from the core concern as it's still an upwards push in difficulty.
  2. armedwithpuns
    armedwithpuns
    • member
    • 0 kudos
    which file does this edit sorry?
    1. Morphyum
      Morphyum
      • supporter
      • 32 kudos
      None its a modtek mod it alters the source code of the game
  3. oddgodd
    oddgodd
    • supporter
    • 0 kudos
    Does the calculation count Mechs that are in the Mech Bays only, or does it also count Mechs in storage?
    1. Morphyum
      Morphyum
      • supporter
      • 32 kudos
      Only active mechs, therefore the ones in hangars
  4. Pickysaurus
    Pickysaurus
    • Community Manager
    • 772 kudos
    Hello there!
     
    Thank you for sharing your excellent new mod with the Nexus Mods Community!
     
    We like it so much we're going to promote your mod on our Social Media.
     
    Look out for your mod appearing on our Facebook or Twitter over the next few days!
     
    Keep up the awesome work!
     
    - Nexus Mods Staff
    1. Morphyum
      Morphyum
      • supporter
      • 32 kudos
      Thanks ;-)
  5. Vulture82
    Vulture82
    • premium
    • 2 kudos
    Holy moly! Five updates on a single day!
    You've been a busy, busy guy, respect o_O

    And thank you for all your mods!
    Without your work my Battletech-experience and that of thousands of other people wouldn't be what it is today <3
  6. endersblade
    endersblade
    • premium
    • 1 kudos
    So if I'm reading this right, this will make things more difficult? That's bloody great! I get so tired of mowing down light-medium mechs when I'm decked out in Assaults...
    1. Morphyum
      Morphyum
      • supporter
      • 32 kudos
      Not really all it really does is raising the skulls when you get more expensive mechs. So if 5 skulls are to easy for you they still will be.
  7. oddgodd
    oddgodd
    • supporter
    • 0 kudos
    Glorious. Thank you.
  8. taintedloki
    taintedloki
    • premium
    • 3 kudos
    sounds interesting