* Check provided pilotIDs and mechIDs for existence to avoid NRE * Introduce some amount of logging (logs into game log, [FYLS](https://github.com/janxious/BT-FYLS) highly recommended) * Major code organization pass
* Added `RerollRoninStats`, which will reroll stats/abilities on Ronin, base true * Added `PilotPlanetDifficulty`, which sets the base planet difficulty to generate pilots from, base 0