I can't seem to get it to work. I just want to put the whole "FUBAR" folder in my mods folder, right? It wasn't working, so i even replaced my JSON files with the modded ones (after back-up, of course) but that just got me stuck in a seemingly endless loading screen.
Yes, if you have the latest BTML and ModTek loaded, you just place this in the /Battletech/Mods folder. Do you have an endless loading screen on startup at the Atlas skull or when loading a saved game, etc? The first time loading is long at the atlas skull as MoDTek is creating databases. After that it goes a lot faster. I think it was almost 5m first time, now its like 40secs.
I got it working! xD I was exploring my .modtek folder and found json weapon/shop files for an old mod. I'm not sure how they got there, but after i deleted them the mod started working, lol.
My MODS: StopScrolling Firing Line Improvements Extended Information Tonnage Limit By Mission Difficulty Better Juggernaut Basic Panic System Real Hit Chance Stabile Piloting Stability Tonnage Battletech Enhanced - More Gear More Options Broken Salvaged Mechs Better Mission Payouts
Cool, appreciate the feedback. I already found an error; vehicledef for the STURMFEUR has a typo 'STRUMFEUR' on the chassis_id. If you want to fix that before you get a mission that just loads forever. Checking for any more errors and will post an updated version with any other fixes I need today.
That should be ModTek loading everything up. After the initial load time, it should be much faster till you change out mods and ModTek has to recreate its databases. Let me know.
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Hope the helps, let me know.
looks very interesting - I'll try it.
Thanks.
My MODS:
StopScrolling
Firing Line Improvements
Extended Information
Tonnage Limit By Mission Difficulty
Better Juggernaut
Basic Panic System
Real Hit Chance
Stabile Piloting
Stability Tonnage
Battletech Enhanced - More Gear More Options
Broken Salvaged Mechs
Better Mission Payouts
It takes a long time to start the game.