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Nemgard

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Nemgard

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7 comments

  1. MetalzFish
    MetalzFish
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    I can't seem to get it to work. I just want to put the whole "FUBAR" folder in my mods folder, right? It wasn't working, so i even replaced my JSON files with the modded ones (after back-up, of course) but that just got me stuck in a seemingly endless loading screen.
    1. Nemgard
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      Yes, if you have the latest BTML and ModTek loaded, you just place this in the /Battletech/Mods folder. Do you have an endless loading screen on startup at the Atlas skull or when loading a saved game, etc? The first time loading is long at the atlas skull as MoDTek is creating databases. After that it goes a lot faster. I think it was almost 5m first time, now its like 40secs.

      Hope the helps, let me know.
    2. MetalzFish
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      I got it working! xD I was exploring my .modtek folder and found json weapon/shop files for an old mod. I'm not sure how they got there, but after i deleted them the mod started working, lol.
  2. Cedrick
    Cedrick
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    hi Nemgard,
    looks very interesting - I'll try it.

    Thanks.

    My MODS:
    StopScrolling
    Firing Line Improvements
    Extended Information
    Tonnage Limit By Mission Difficulty
    Better Juggernaut
    Basic Panic System
    Real Hit Chance
    Stabile Piloting
    Stability Tonnage
    Battletech Enhanced - More Gear More Options
    Broken Salvaged Mechs
    Better Mission Payouts
    1. Nemgard
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      Cool, appreciate the feedback. I already found an error; vehicledef for the STURMFEUR has a typo 'STRUMFEUR' on the chassis_id. If you want to fix that before you get a mission that just loads forever. Checking for any more errors and will post an updated version with any other fixes I need today.
    2. Cedrick
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      Mod installed, now testing.
      It takes a long time to start the game.
    3. Nemgard
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      That should be ModTek loading everything up. After the initial load time, it should be much faster till you change out mods and ModTek has to recreate its databases. Let me know.