I will follow up on @Vulture82's comments.I have been, on and off (that is shop by shop, load by load) having the Disappearing/Locked shops.I have found that by setting the max inventory to LOWER numbers in Adv settings the issue becomes WORSE.When Is set Max items to 80 say I get a locked shop 1 in 10 times. When I have it set to the default 60 items, I get a locked shop 1 in 2 times.
I remove this and only this mod and the shops work fine. If this mod loads DIRECTLY from Modtek (AKA Modtek had to build a new Cache/database) then the issues seem to be LESS.The older the Modtek cache/database the worse this issues seems to be.Confirmed on 1.1.2 and 1.2.0. I do not remember if I had this issue with 1.1.1 and I never used this mod prior to LATE in 1.1.1
I would LOVE to see this mod return to full functionality as I get sick over the "are you sure" propmts for EACH and EVERY transaction.
After try and error and switching all my mods on and off on by one, I have found that the shopseller caused my game to bug out when I tried to open a shop. All it did was leaving the part of the UI that would have been the shop-UI blank and I had to click on a different part of the Argo to even get out of this non-screen.
I'm running the 1.103 patch since today and it was the first time that happened.
And the log file in your download is still a 150 MB big btw Sorry xD
I'll check it out with latest BT soon. I have not been playing the actual game much (too busy adding new features to the game via mods) so I don't know when it broke. :(
Nexus file management screwed me over here, but I put up a new copy of the zip without the log (hopefully).
Well, the log now comes with a grand total of 0 Kb, so there's that, thank you! ^^
I can't comment on the other issue however, since I've downgraded to the last update before the 1.1 The 1.1 Update really screwed my game over, even when I only used mods that were "1.1 proof" it bugged out on me more than in all the time before the update combined. The only thing I'll miss is seeing the Kingcrab opening its claws for attacks, until I find out where the animations for it are stored >:D
What is the way in whcih it does not work? I've been using this since I released it and haven't had any problems, so if there is a bug I'd like to fix it.
Do you have other working mods? Did you follow the install directions in the docs tab? Can you put your output.log, modtek, btml, and shopseller.log files in a pastebin for me to look at? Are you using version 0.4?
Interesting , only shift+ctrl work !!! Only permanent evasion mod , and yes version 0.4 .Bat never mind . dont bother yourself, i have 63 year and awful english , and comp knowledge . Thank you very mach for your effort , and make more good ones mods . Best regard .
Would you mind sharing your mod.json file for the mod? Only thing I can think is there is something in there that is not setup properly. Another thing which is possible is the kind of keyboard you have is not working well with the code I wrote. What keyboard layout/language are you using?
I have an issue with this mod and other mods work so I know the issue lies here. Whenever I try to use the keys to sell more than 1, it just sells one, any help?
Here's what pops up in the logs: Found DLL: ShopSeller.dll 8:16:08 PM - ShopSeller.dll: Provided params don't match ShopSeller.Init Passed in Params: prms is null Method Params: System.String System.String
34 comments
I remove this and only this mod and the shops work fine. If this mod loads DIRECTLY from Modtek (AKA Modtek had to build a new Cache/database) then the issues seem to be LESS.The older the Modtek cache/database the worse this issues seems to be.Confirmed on 1.1.2 and 1.2.0. I do not remember if I had this issue with 1.1.1 and I never used this mod prior to LATE in 1.1.1
I would LOVE to see this mod return to full functionality as I get sick over the "are you sure" propmts for EACH and EVERY transaction.
All it did was leaving the part of the UI that would have been the shop-UI blank and I had to click on a different part of the Argo to even get out of this non-screen.
I'm running the 1.103 patch since today and it was the first time that happened.
And the log file in your download is still a 150 MB big btw
Sorry xD
Nexus file management screwed me over here, but I put up a new copy of the zip without the log (hopefully).
I can't comment on the other issue however, since I've downgraded to the last update before the 1.1
The 1.1 Update really screwed my game over, even when I only used mods that were "1.1 proof" it bugged out on me more than in all the time before the update combined. The only thing I'll miss is seeing the Kingcrab opening its claws for attacks, until I find out where the animations for it are stored >:D
Might want to remove that at some point.
Sure it compresses really well, but still.
regard
Regard
Best regard .
Here's what pops up in the logs:
Found DLL: ShopSeller.dll
8:16:08 PM - ShopSeller.dll: Provided params don't match ShopSeller.Init
Passed in Params:
prms is null
Method Params:
System.String
System.String
Thanks in advance
You followed instructions in Docs? https://www.nexusmods.com/battletech/mods/168?tab=docs