If you think that mechs fall easily and it feels stupid that Light and Assault mechs fall equally easily, this might be the mod for you. Locust 20t = 100 + 20 = 120 StabHP Atlas 100t = 100 + 100 = 200 StabHP
In Vanilla every mech has 100 HP
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If No Guts No Galaxy was not something you were looking but did like the Stability += Tonnage idea, here it is.
StabilityHP = StabilityHP + Tonnage If you think that mechs fall easily and it feels stupid that Light and Assault mechs fall equally easily, this might be the mod for you. Locust 20t = 100 + 20 = 120 StabHP Atlas 100t = 100 + 100 = 200 StabHP In Vanilla every mech has 100 HP
Settings file provides a multiplier for tons: floatTonMultiplier = 1.5 100t mech = +150 stabHP