Having the same issue with the infinite loading. I guess it doesn't work anymore.
I disabled this mod, while having InnerSphereMap active, and the contracts loaded fine. Not sure how this will impact contracts outside of the vanilla map area, though.
same here. deleting RTC solved that problem however i get a softlock upon entering the contract screen and a infinite loading loop gotta look and see what else messes with contracts
So this doesn't seem to work with FP, if you are only going to focus on RogueTech compatibility from now on i'd suggest you update your description to say that at least. After i finally erased inner sphere which was causing new careers not to load i had to identify which mod was making my contract window never spawn contracts on any planet, it was this one.
i have been using your inner shpere map and random travel contracts for a while now and i love it. Thanks for making this. However last time i was able to play was on 17 oct early on 18 oct battletech did some kind of really small update (just a few Mbs) and since then random travel contracts just wont load. if i disable it game will start but there is no sandbox box just the normal campaign and of course save file will not load since IS map and RTC are not working. i have done a clean install of BT and verified files and done a complete reinstall of all mods i use. i can start new games and load saves where i wasnt using IS map or RTC. any ideas?
So I've been following your mods this last week or so. I recently downloaded WarTech, the updated InnerSphereMap, and this one. Additionally, I also have MercDeployments.
Because WarTech was not compatible with my current sandbox, I started a brand new one to incorporate it. I'm now on Week 15 Day 1, and this mod has yet to "trigger."
I've visited 3 star systems so far, but only one of them ever had a travel contract available. It was a 72 day trip, so I passed on it and travelled to a nearby system, hoping the mod would "trigger" and populate Contract board the with the 12 different travel contracts that I was used to seeing before I installed WarTech.
Previously, after one cycle of contracts had passed, ComStar would be flooded with random travel contracts. I had my pick of the litter usually between 12 different ones. Now it's been 15 weeks and I have only seen one such contract, and it wasn't feasible to take.
Any suggestions on what to do?
Edit: WAIT! I haven't run the injector yet... stupid me...
i repeat this mod does not add more travel contracts it jsut transforms the existing ones into deployments, if you want more travel contracts you gotta do it yourself or look for another mod.
Oh got confused what mod i am commenting on xD But again this mod does not change the number of contracts, it only enables them to spawn further away instead on a neighbour planet.
I report a bug that i tought was caused by InnerSphereMap mod, but found out its actually caused by RandomTravelContracts mod: When i enter contracts screen not all are displayed. I need to exit and reenter contract screen for all contracts to show up. this happens on every planet.
this mod is a very good idea, however there's a bug if you use it with the mod PlanetDifficultyVariety, only the first mission is at the correct difficuly level, all others are 4.5 to 5 on difficulty scale. A bit boring as you have too from planet to others if you want to play Light / Medium / Heavy lances
I am not seeing any travel contracts to anywhere, any idea how I could fix this? I am using Roguetech, Ive tried replacing the roguetech version of this mod with the one here to see if anything changed, it appears to be enabled, modtek log claims it loads.
55 comments
Getting an infinite loading loop for contracts and it seems to break the UI
I disabled this mod, while having InnerSphereMap active, and the contracts loaded fine. Not sure how this will impact contracts outside of the vanilla map area, though.
(settings.json) "percentageOfTravelOnBorder"
What range of numeric value? 1 - 100?
once installed make sure it loads last.
I've updated modtek
deleting RTC solved that problem however i get a softlock upon entering the contract screen and a infinite loading loop
gotta look and see what else messes with contracts
however even doing that for RTC still results in a crash to desktop
However last time i was able to play was on 17 oct
early on 18 oct battletech did some kind of really small update (just a few Mbs) and since then random travel contracts just wont load.
if i disable it game will start but there is no sandbox box just the normal campaign and of course save file will not load since IS map and RTC are not working.
i have done a clean install of BT and verified files and done a complete reinstall of all mods i use.
i can start new games and load saves where i wasnt using IS map or RTC.
any ideas?
So I've been following your mods this last week or so. I recently downloaded WarTech, the updated InnerSphereMap, and this one. Additionally, I also have MercDeployments.
Because WarTech was not compatible with my current sandbox, I started a brand new one to incorporate it. I'm now on Week 15 Day 1, and this mod has yet to "trigger."
I've visited 3 star systems so far, but only one of them ever had a travel contract available. It was a 72 day trip, so I passed on it and travelled to a nearby system, hoping the mod would "trigger" and populate Contract board the with the 12 different travel contracts that I was used to seeing before I installed WarTech.
Previously, after one cycle of contracts had passed, ComStar would be flooded with random travel contracts. I had my pick of the litter usually between 12 different ones. Now it's been 15 weeks and I have only seen one such contract, and it wasn't feasible to take.
Any suggestions on what to do?
Edit: WAIT! I haven't run the injector yet... stupid me...
But again this mod does not change the number of contracts, it only enables them to spawn further away instead on a neighbour planet.
this happens on every planet.