The game UI will not display more than seven priority salvage slots, so if you have more than that from a mission you will always see this bug. Never set the salvage priority for a mission higher than seven, at least until the UI is fixed.
will this break any story missions? i know 2x will break them, but 1.5x seems like it's right on the edge of breaking them too... anything to worry about?
made this mod exactly because I broke a savegame with too much salvage with another mod. I haven't broke anything yet with this one, let me know if you run into any problems.
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1 contract == 5 priority / 22 total => 8 / 22 and then I get the selection bug..