Hey I would like to sincerely thank you for this bridge between the shaderpatch and Harrisons remaster. The shaderpatch has been great for things like the reforged mod ( https://www.moddb.com/mods/battlefront-ii-reforged ) on another site. I am not well versed in how this whole process works, but I've been able to sort of modify your shaderpatch to work with my system. At first I was getting dark textures on certain terrain textures, but with some luck I was able to harmonize your files with my system/remaster patch to work well and it works well.
Q: Although I do have a concern so my question is this.... is there anyway you could offer some advice or a side download that could adjust default brightness on maps just a touch maybe 10-15%? I noticed that darker maps were much darker with this patch which made some maps harder to gain visualization. I'm sure you already know that using the brightness settings on the menu options does not impact brightness at all since this mod seems to supersede those functions.
P.S. Either way thank you immensely for this creative project! As an aside I noticed that your latest file seems to change the reticule color to black instead of red. I would like to mention that this does impose a lot of issues because the reticule seems to blend in too much with the environments and it is quite harder to determine sights. I must admit that this newest patch seems to pose more issues than the previous version so honestly I am sticking with the last version for now.
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Q: Although I do have a concern so my question is this.... is there anyway you could offer some advice or a side download that could adjust default brightness on maps just a touch maybe 10-15%? I noticed that darker maps were much darker with this patch which made some maps harder to gain visualization. I'm sure you already know that using the brightness settings on the menu options does not impact brightness at all since this mod seems to supersede those functions.
P.S. Either way thank you immensely for this creative project! As an aside I noticed that your latest file seems to change the reticule color to black instead of red. I would like to mention that this does impose a lot of issues because the reticule seems to blend in too much with the environments and it is quite harder to determine sights. I must admit that this newest patch seems to pose more issues than the previous version so honestly I am sticking with the last version for now.