Visuals and Graphics
- Refine results Found 16 results. 28 have been filtered out. Currently filtering by: categories. (Clear filters)
-
Enhances the draw distance & LOD settings of the base game & Vietnam add-on. Up to 16x higher draw distance & LOD settings!
- 135KB
- 99
- --
Enhances the draw distance & LOD settings of the base game & Vietnam add-on. Up to 16x higher draw distance & LOD settings!
-
Overhauls the post processing & lighting effects of the base game maps to achieve a more realistic & natural look.
- 20KB
- 89
- --
Overhauls the post processing & lighting effects of the base game maps to achieve a more realistic & natural look.
-
Adds a dynamic light system for weapon related explosions such as grenades, C4, RPG, tank shells, muzzle flashes and more.
- 1.5MB
- 61
- --
Adds a dynamic light system for weapon related explosions such as grenades, C4, RPG, tank shells, muzzle flashes and more.
-
Changes a few graphical aspects of the vehicle HUDs. No scanlines, no grain/noise, less drastic color grading & no too bright or too dark image!
- 252KB
- 53
- --
Changes a few graphical aspects of the vehicle HUDs. No scanlines, no grain/noise, less drastic color grading & no too bright or too dark image!
-
No Vietnam Filter is not only a mod that gets rid of the vietnam-movie like post processing effects, but also improves the general lighting in a more realistic way. Brighter shadows, better fitting LOD colors, no washed out look, better depth and more! No ENB, ReShade, SweetFX etc. used!
- 12KB
- 49
- --
No Vietnam Filter is not only a mod that gets rid of the vietnam-movie like post processing effects, but also improves the general lighting in a more realistic way. Brighter shadows, better fitting LOD colors, no washed out look, better depth and more! No ENB, ReShade, SweetFX etc. used!
-
Removes the lens flare effect from all maps, including Vietnam & single player.
-
Adds a camouflage skin to several weapons.
-
BF1943 Critical Health Filter (Vietnam)
I used the original values of the Battlefield 1943 files to restore the settings of some screen effects. This mod removes the blur while in critical health, instead the screen now blurs while being hit. Beside that, the color changes while being hit or in critical health are less drastically now. Only for Vietnam!
- 6KB
- 10
- --
BF1943 Critical Health Filter (Vietnam)
I used the original values of the Battlefield 1943 files to restore the settings of some screen effects. This mod removes the blur while in critical health, instead the screen now blurs while being hit. Beside that, the color changes while being hit or in critical health are less drastically now. Only for Vietnam!
-
A snowy Glacier finish for almost all the weapons and gadgets in the game.
-
Add a Rouge Mechamorph finish for your M136AT4 and rain explosive destruction on choppers and tanks or lazy ass x12 scoped snipers with this cool skin.
- 419KB
- 5
- --
Add a Rouge Mechamorph finish for your M136AT4 and rain explosive destruction on choppers and tanks or lazy ass x12 scoped snipers with this cool skin.
-
Battlefield_Bad_Company_2_Reshot
this is a reshade preset i made for the battlefield fanbase
- 1KB
- 5
- --
Battlefield_Bad_Company_2_Reshot
this is a reshade preset i made for the battlefield fanbase
-
BF1943 style minimap compass for the Vietnam add-on.
-
Psychedelic finish for the legendary sidearm M1911. Hit a blunt and keep trippin while popping your opponent's head with .45s.
- 166KB
- 4
- --
Psychedelic finish for the legendary sidearm M1911. Hit a blunt and keep trippin while popping your opponent's head with .45s.
-
Yeah, just another reshade
-
This mod adds an 8 Bit finish to your M1A1 Thompson, "Straight outta Mario" to make you feel nostalgic.
- 417KB
- 3
- --
This mod adds an 8 Bit finish to your M1A1 Thompson, "Straight outta Mario" to make you feel nostalgic.
-
Using Rest to add newest gtao to replace the hbao
Using Rest Reshade to add ao,global ilumination behind fog,smoke,ui stuff
- 210KB
- 1
- --
Using Rest to add newest gtao to replace the hbao
Using Rest Reshade to add ao,global ilumination behind fog,smoke,ui stuff