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LiaAshborn

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LiaAshborn

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26 comments

  1. LiaAshborn
    LiaAshborn
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    Added new hook versions which don't require the patch file for tryout talent and is generally more compatible friendly. Recommended version.
  2. jiwoo1228
    jiwoo1228
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    ??
  3. RuCombatTomato
    RuCombatTomato
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    Hi, please update for BDdlc
  4. Aelius28
    Aelius28
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    If I may make a humble suggestion, I think it would also be useful to know what a bro's level 1 stats were. Why? Because there's a huge difference between a level 7 bro with 65 melee attack and a level 2 bro with 65 melee attack. The latter is a better bro, and will quickly surpass the former.

    It's helpful to know at a glance who your best bros WILL BE, once levels permit.

    Sure, you can look at their level and kind-of-sort-of work it out, roughly, but... a) not for stats like fatigue and defense which vary depending on gear, and b) that could be an argument against the mod as it currently is: "You can just look at their gear and subtract out the fatigue penalties and such". Obviously the point of the mod is to ease the burden of these on-the-fly mental calculations, and I think doing so for level 1 stats is just as useful for the reasons I provided.

    Either way, thanks for the mod!
    1. LiaAshborn
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      While this is certainly possible it would require saving data which generally I like to avoid since it means you can't remove the mod without the save crashing. Also if that was included then you'd have up to 3 stats per stat which I think would get quite cluttered.

      I could create it as a separate mod I suppose and figure out how to make it compatible which this one. Having said that I'm not actively modding battle brothers atm aside from updating mods when the need arises or when bugs need fixing,
  5. rockbiter68
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    Okay, another question:

    If I am currently using the non-hook version without problems, would it be recommended to switch [to the hook version] on my current playthrough? Or should I just wait for a new game to do all of that?
    1. LiaAshborn
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      Shouldn't be an issue either way aside from the hook version will (should) cause less potential conflict.
  6. KeroseneNinja
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    Are you able to make this compatible with Tryout Talents Light?

    https://www.nexusmods.com/battlebrothers/mods/75?tab=description
    1. LiaAshborn
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      There is now an optional file for compatibility.
    2. KeroseneNinja
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      Thanks a bunch! :)
  7. Alta2r
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    great mod but i can't enter recruit screen inside any settlement its just like i never pressed anything.
    1. LiaAshborn
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      Do you have any other mods installed?
    2. daedalus1pl
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      If you're using Tryout Talents then those mods will conflict with each other.
    3. LiaAshborn
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      The conflict with tryout is a single line in data_helper. I've added that line to my file as long was this mod is loaded after tryout they work together. I think files are loaded in alphabetically so you just need to rename one of the mods to get the necessary order.
    4. Alta2r
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      i give up i removed every other mod just to be sure but still can't open recruit screen well its my bad luck i guess :D
    5. LiaAshborn
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      Are you on an older patch?
    6. Alta2r
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      on 17 because i heard that 18 broke some mods look like i will have to manage without your mod even though its super useful and time saving :[ realy sorry for bothering you
    7. LiaAshborn
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      I'm just curious as to why it's not working. I can't think of any reason it shouldn't with other mods and game version ruled out.
    8. Alta2r
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      ya me too its so waird and a first for me to happen the moment i install it i just can't seem to open recr screen and i notice that the loading time of leaving or entering a settlment is gone as if the mod removed recruit function the moment its installed and who knows maybe it will be fixed after hooks update
    9. LiaAshborn
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      Oh bloody 'ell figured it out. I'd like to say it was some complex problem but it was as usual myself being stupid. Version 1.2 is uploading.
    10. Alta2r
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      it worked!!! can't thank you enough man but im still curious how did you fix it or what was the problem
  8. daedalus1pl
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    Nice mod. How hard would it be to create a version where the stat in brackets appears only if current stat value is different than the base value?
    1. LiaAshborn
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      Version 1.1 of both types now only show base stats in brackets if they differ from the current values. Wasn't hard to add but made the code messier :P
    2. daedalus1pl
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      Great, thanks!
  9. rockbiter68
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    Oh my, this is excellent!

    A quick request though, if I may: is it possible to get a version that keeps the stats ordered the way they are in the vanilla, but with the rest of the features of the mod intact?
    1. Sarissofoi
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      I 2nd this. Vanilla order is no perfect but after 1000+ hours I just can not easily switch to the new one.
    2. LiaAshborn
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      Added a version with the vanilla layout + base stats in brackets.