Can you please add traits of "Of Flesh and Faith Plus" mod? i can add them by bro copy+paste string editing but its too much time consuming. Example of traits (some of them "skills/effects" but they are actually traits) 1 - scripts/skills/traits/way_of_the_spider_trait%!false%! 2 - scripts/skills/effects/assassin_poison_01_effect%!false%! 3 - cripts/skills/effects/oath_of_fortification_completed_effect%!false%! and so on... they all appear inside the mod files again, i just copy them and add them via "string editor" inside Breditor UI (upper right corner) but too much time consuming.
Thank you kindly. (playing vanilla) (i just looked into your nut file but its beyond my capabilities)
Just added OFAF plus, the Breditor might look a little cramped because I had to make room for the new traits, let me know if there's any bugs so I can fix them.
thank you but for some reason, i cant see traits in the Breditor UI; icluding the 3 new traits come with this mod. I wonder if there is any incompability.
I might've made a mistake with the file, you need to rename it to have "zzz_" for the start of the file name so it is last in the load order, the mod overwrites the Breditor to add traits.
12 comments
i can add them by bro copy+paste string editing but its too much time consuming.
Example of traits (some of them "skills/effects" but they are actually traits)
1 - scripts/skills/traits/way_of_the_spider_trait%!false%!
2 - scripts/skills/effects/assassin_poison_01_effect%!false%!
3 - cripts/skills/effects/oath_of_fortification_completed_effect%!false%!
and so on...
they all appear inside the mod files again, i just copy them and add them via "string editor" inside Breditor UI (upper right corner) but too much time consuming.
Thank you kindly.
(playing vanilla)
(i just looked into your nut file but its beyond my capabilities)
I wonder if there is any incompability.