Mod mod_location_browser (Location Browser) version 0.2.1 had an error (the index 'Mod' does not exist) during queue function 1 [After: mod_msu, >mod_hooks].
I have the latest versions of MSU, mod hooks, and modern hooks all installed and functioning, have a handful of other mods that shouldn't be interacting with this one that require them and work fine.
I can't see on first look what the issue could be. I am testing it right now with the same versions of modern hooks and msu as you and only four mods in total. (the three requirements + Location Browers). And I can start a campaign and open the browser just fine.
Please try to test it on your machine with just the bare minimum. That way we know if it's one of the other mods causing complications
Great idea and addition: Here is what i think: 1 - Bug: Allied and Hostile filters not working clearly i think. 2 - Addition: Filters like "Blast Furnace" or "Ore Smelter" to combine them with other filters. 3 - Suggesion: Seperate villages, cities, citadels etc. So we can combine with other filters. Eg: village with armoursmith (Cheaper so...) 4 - Suggesion: Seperate camps by enemy vategory like orcs, undead etc. to better track ambititons. 5 - Suggestion: Filter groups: settlement features in different line, settlements and relations in different line Etc... 6: Addition: Filters like "Raided", "Well Suplied" (common ones at least) to find most economical trade market. Thank you kindly.
This mod is an addition that i always think needed. Hope you like it.
I'm unsure how much time I can or want to spend on improving the mod, compared to my other BB projects. UI work is not my strong point and this screen required a lot of trial and error until they elements worked as intended. It will require more of that when adding on top of that. But I'm using it myself regularly, so that should motivate me to eventually (tm) put more time into it.
What is the issue with the Allied and Hostile filter? Does anything happen when toggling them?
Ah, location with no faction are treated as allied with the player by vanilla.
I fixed that now. Allied only displays "allied" locations that have a faction. Maybe in the future there will be a filter for neutral locations. Thanks
8 comments
Mod mod_location_browser (Location Browser) version 0.2.1 had an error (the index 'Mod' does not exist) during queue function 1 [After: mod_msu, >mod_hooks].
I have the latest versions of MSU, mod hooks, and modern hooks all installed and functioning, have a handful of other mods that shouldn't be interacting with this one that require them and work fine.
Log file here
I am testing it right now with the same versions of modern hooks and msu as you and only four mods in total. (the three requirements + Location Browers). And I can start a campaign and open the browser just fine.
Please try to test it on your machine with just the bare minimum. That way we know if it's one of the other mods causing complications
Here is what i think:
1 - Bug: Allied and Hostile filters not working clearly i think.
2 - Addition: Filters like "Blast Furnace" or "Ore Smelter" to combine them with other filters.
3 - Suggesion: Seperate villages, cities, citadels etc. So we can combine with other filters. Eg: village with armoursmith (Cheaper so...)
4 - Suggesion: Seperate camps by enemy vategory like orcs, undead etc. to better track ambititons.
5 - Suggestion: Filter groups: settlement features in different line, settlements and relations in different line Etc...
6: Addition: Filters like "Raided", "Well Suplied" (common ones at least) to find most economical trade market.
Thank you kindly.
This mod is an addition that i always think needed.
Hope you like it.
UI work is not my strong point and this screen required a lot of trial and error until they elements worked as intended. It will require more of that when adding on top of that.
But I'm using it myself regularly, so that should motivate me to eventually (tm) put more time into it.
What is the issue with the Allied and Hostile filter? Does anything happen when toggling them?
Filter does not correctly show locations that it shuold.
For example "Allied" filter shows locations that also not allied.
I fixed that now. Allied only displays "allied" locations that have a faction.
Maybe in the future there will be a filter for neutral locations.
Thanks